Gulman 4: Still alive
Released Dec 2016
Gulman 4: Still alive – is a single-player first-person shooter by Svyatoslav Gulyaev.
74% positive · 136 reviews
Done
All announced content has been released
Medium confidence
Done
All announced content has been released
Medium confidence
Where to buy
Steam $8.99
Can't confirm — worth a look
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Evaluation
Gulman 4: Still Alive launched on December 20, 2016 as a single-player first-person shooter. The developer shipped one notable major update on November 24, 2019, which added 35 new levels, new enemies, and a new weapon — a substantial content expansion for the game. The most recent developer communication was a smaller balance and asset update on November 28, 2021. Since then, there have been no further posts, announcements, or content drops from the developer. There is no roadmap, no unreleased DLC on the store, and no developer statement indicating future content is planned. With no further activity since November 28, 2021, and no signals pointing to upcoming content, the game appears to have reached the end of its content lifecycle.
Evidence
Major update added 35 new levels, new enemies, and a new weapon, with a separate launch mode to distinguish old and new content.
Smaller update adjusting game balance and adding several models and sounds. This is the last known developer communication.
Media
Details
Developer
Publisher
Serzhantov Aleksandr
Achievements
4
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
Year 2029. Transnational Corporation Metacorps discovers a complex of ancient structures on the islands in the Pacific Ocean. One month later all the information regarding this discovery becomes classified. The World Government sends an intelligence unit, which must find out why the excavations are kept secret. Along with the squad comes Gulman, the agent doing the dirty work for Unesco.
Gulman 4: Still alive – is a single-player first-person shooter by Svyatoslav Gulyaev.
Gulman 4: Still alive – is a single-player first-person shooter by Svyatoslav Gulyaev.
Last evaluated Jun 27, 2026
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