Hard to Be a God

Hard to Be a God

Released Aug 2015

Hard to be a God is a Sci-Fi RPG with adventure and espionage elements.

82% positive · 138 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $7.99
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Evaluation

Hard to Be a God launched on August 24, 2015 as a complete, self-contained RPG based on the classic Russian sci-fi novel by the Strugatsky brothers. The store description makes no mention of DLC, expansions, season passes, or any planned post-launch content. There are no DLC listings associated with the game, no developer news posts announcing future updates or expansions, and no roadmap of any kind. The game was released by Burut CT and published by Akella as a finished product, and there is no evidence of any post-launch content activity from the developer. This is a standalone title that shipped complete on its release date.
Evidence
Store description presents the game as a complete, standalone RPG with no mention of DLC, expansions, or post-launch content plans.
store metadata · Aug 24, 2015 source development ending
medium
Short description frames the game as a finished sci-fi RPG product with no indication of ongoing content development.
description · Aug 24, 2015 source ambiguous
low

Media

Details

Developer
Publisher
Akella
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

Hard to be a God is a role playing game with adventure and espionage elements.
The main hero is a graduate of a medieval secret service high school where he took the course of combat and diplomatic training. He’s strong, sly and intelligent, he is the most powerful person living in Arkanar, but his well-known world still brings surprises to him.
The highly developed Earth race governs the series of unexpected events in Arkanar. The main hero starts his new mission in co-operation with Earth forces. The agent gains access to incredibly advanced technologies. In his native underdeveloped world, he almost becomes a God.
How will it end?

Features:
• Attractive non-liner storyline.
• Story by Russian Sci-Fi writers brothers Strugatsky.
• Interface of medival and alternative future epochs in the game universe.
• Original character development system.
• Interactive game world.
• Real-time combat system with active pause includes many different combos and special attacks (stunning, disarming, etc.).
• Varied managing approach to mercenaries and volunteers of the hero’s party.
• Sci-fi technologies instead of a traditional magic system.
• Free movement through locations and random encounters using global map.
• Environments created in different style and landscape types affecting the movement speed.
Last evaluated Jun 27, 2026
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