Swords and Sandals 3 Redux

Swords and Sandals 3 Redux

Released Nov 2025

A legend returns! The beloved classic Swords and Sandals 3 is back, re-forged in glory! Step back into the Gladiae Ultratus once more and prepare to take on the greatest gladiators in all Brandor. It's the hardest, most metal gladiator game ever made.

87% positive · 240 reviews
Done
All announced content has been released
Medium confidence
Done
All announced content has been released
Medium confidence

Where to buy

Steam $9.99
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Evaluation

Swords and Sandals 3 Redux launched on November 11, 2025 as a full remake of the classic game. In the days immediately following launch, the developer (Oliver Joyce of Whiskeybarrel Studios) posted rolling patch notes addressing bugs and balance issues — normal stabilization work for a newly shipped game. The only DLC available is the Official Soundtrack, which released on November 30, 2025 and is fully available for purchase. There are no unreleased DLC entries on the store, no roadmap, no announced future expansions, and no developer statements indicating additional content is planned. The game appears to have launched as a complete, self-contained product. With no post-launch content cadence established, no outstanding commitments, and no developer signals pointing to future updates beyond the initial bug-fix stabilization period, the game can be considered content-complete as of the soundtrack's release on November 30, 2025.
Evidence
Only DLC is the Official Soundtrack, released November 30, 2025. No unreleased DLC listed on the store.
dlc listing · Nov 30, 2025 source content shipped
medium
Developer posted rolling bug-fix and balance patches in the first week post-launch (v1.0.1 through v1.0.6), with a note that patches will slow as the game stabilizes. No future content announced. One removed feature (Survival Battles) was noted as planned for restoration in a later patch.
news post · Nov 13, 2025 source ambiguous
low

Content

1 of 1 released · no outstanding content

Media

Details

Publisher
eGames.com
Achievements
39
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

Sometimes hailed as the greatest Swords and Sandals of all time, this is the one I've always wanted to remake - and now, almost twenty years since its original launch, that dream is realised in all its vivid, bone shattering detail.

The hardest, most metal gladiator game ever made has been re-forged from the ground up, with new graphics and the most rocking soundtrack and the most brutal deaths ever seen in a Swords and Sandals game.

Swords and Sandals III Redux Core Gameplay Features

  • Fast paced turn-based arena combat. Fight one-on-one or in teams of two, dodge spiked pits and traps on your way to victory

  • Switch between redux and classic graphics at any time, from gladiators to backgrounds to shopkeepers!

  • Limb severing and decapitations! Sever arms and legs and keep on fighting as your gladiator finds the strength to endure

  • Powerful blueprints and runes to give your weapons and armour the edge in combat

  • Create a gladiator your way. Customize everything from height and weight to facial features and hometown, the choice is yours.

  • 24 classic Arena Champions to do battle with, including the infamous Yeti Project

  • Many classes to choose, skills and talents to learn. Rain molten death from the skies, play guitar solos that shake the ground!

  • Defeat your enemy anyway you can. Throw your weapons, even throw discarded healing potions. Whatever it takes to win!

  • Re-forged using the Swords and Sandals Immortals engine. This means cooler special FX, beefier particles, more fluid animations and more epic music than ever.

Sharpen your sword, sturdy your sandals. The Gladiae Ultratus awaits!

Finally, by popular demand, you can now play as a powerful Automaton construct. These towering robotic overlords are absolute tanks and level up in a different way to regular gladiators. They are probably a little overpowered, but hey - this is Swords and Sandals, what's a little ridiculous balancing here and there?

Last evaluated Jun 21, 2026
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