Homicipher

Homicipher

Released Nov 2024

Homicipher is a language deciphering and exploration ADV based on the concept of "romance with horror men." The protagonist, who has wandered into another world, interacts with non-human beings to decipher their language while striving to escape.

96% positive · 8,190 reviews
Done
All announced content has been released
Medium confidence
Done
All announced content has been released
Medium confidence

Where to buy

Steam $13.99
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Evaluation

Homicipher is a point-and-click adventure game that launched on November 1, 2024. The store description and short description present a complete, self-contained experience — a language-deciphering adventure with branching paths, multiple endings, and chapter replay functionality. The store page shows version 2.0.5, indicating the developer has issued post-launch patches and updates, but the content itself (story, chapters, mechanics) appears to be a finished package with no announced expansions, DLC, or additional story content. There are no unreleased DLC listings, no developer roadmap posts, no announcements of upcoming content, and no signals of ongoing content development beyond maintenance. The game has launched, been polished, and presents as a complete product.
Evidence
Store description presents a complete point-and-click adventure with full gameplay loop (language deciphering, branching choices, chapter replay). No mention of planned DLC, future updates, or additional story content.
store metadata · Nov 1, 2024 source ambiguous
medium
Short description frames the game as a self-contained horror romance adventure. No indication of episodic structure or future content.
store metadata · Nov 1, 2024 source ambiguous
low

Media

Details

About this game

Latest version [2.0.5]

When the protagonist wakes up, they find themselves lost in a different world. As they learn the words of the mysterious monsters that speak a strange language, they search for a way to escape.

In this alternate world, a different language is used. Players will interpret and dechiper characters' words through expressions, gestures and the objects they point to.

The language of this world isn’t as refined as human languages. One meaning is concentrated in one word, with almost no particles; a string of words conveys only a rough meaning.

This is a point-and-click adventure game. Players will investigate items to learn words or engage in conversation to progress.

Choices for actions are available at various points. Small changes in development, branching paths, or even instant death can occur.

Even if you reach a game over, you can retry from just before without any penalties.

There’s no affection management, and acquiring flags will unlock more choices. Players can freely jump back to previously encountered scenes from chapters and try again. Play comfortably and easily!

There are 20 types of mid-story endings (bad endings or unresolved problems).

There are a total of 17 endings, including character route endings and late-stage endings upon reaching Chapter 5.

*Note: There is a fake ending presented as a happy ending midway through the story, so please be careful not to misunderstand.

◆Playtime

It takes about 5 hours to complete one full playthrough of all routes.

*This game is designed with replayability in mind, where understanding character conversations may require re-watching scenes after filling up the dictionary.

◆Playing without sound is not recommended (There are sound-based effects).

Players who want to make the characters say funny things or try different playful approaches are also welcome to enjoy the game freely.

 

Last evaluated Jun 16, 2026
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