Induction
Released Feb 2017
Induction is an abstract puzzle game about time travel and paradoxes. As you master its logic, Induction will rewire how you think about cause and effect.
89% positive · 191 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $6.99
Can't confirm — worth a look
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Evaluation
Induction is a self-contained puzzle game that launched on February 7, 2017 with a complete set of 50+ puzzles. The only DLC ever released is the game's soundtrack, which shipped on March 10, 2017. Since launch, the developer (a solo developer, Bryan Gale) has issued a series of quality-of-life and compatibility updates — most notably in early-to-mid 2021, when the game was updated to Unity's latest stable engine (February 26, 2021), received new language support (June 17, 2021), and gained cross-platform save transfer with the Nintendo Switch port (August 9, 2021). The last official developer communication was on August 9, 2021. There are no unreleased DLC entries, no announced future content, and no roadmap of any kind. The game was designed and shipped as a complete puzzle experience, and all subsequent updates have been maintenance and compatibility work rather than new content. The developer has not posted since August 9, 2021, consistent with a finished product receiving no further updates.
Evidence
The only DLC is the game soundtrack, released shortly after launch. No unreleased DLC entries exist.
Store description presents a fully self-contained puzzle game with 50+ puzzles and no mention of planned updates or additional content
Content
1 of 1 released · no outstanding content
Media
Details
Developer
Publisher
Bryan Gale
Achievements
6
Platform
Windows, macOS, Linux
Controller
full support
Steam Deck
Verified
Players
Single-player
About this game
Induction is an abstract puzzle game about time travel and paradoxes. As you master its logic, Induction will rewire how you think about cause and effect.
Across more than 50 meticulously designed puzzles, you must explore the counter-intuitive possibilities time travel permits. You will learn to choreograph your actions across multiple timelines, and to construct seemingly impossible solutions, such as paradoxical time loops, where the future depends on the past and the past depends on the future.
Each puzzle is crafted to reveal a unique aspect of the game’s elegant yet exacting internal logic, gently guiding you into realising the potential of your powers. Induction does not pander, but gives you the satisfaction of mastering an imaginary yet honest set of physical laws.
Accompanying Induction’s minimalist visuals is a rich and responsive ambient soundtrack by Melbourne-based electronic composer and radio broadcaster Tim Shiel.
"A mind-bending foxtrot of timelines."
- Levi Rubeck, Kill Screen
"Induction hurt my brain. It still hurts my brain, but there is no question that the game is brilliant."
- Jacob Wood, IndieHangover
"Leads the player down the path of exploration and discovery as they are forced to communicate with the game on its terms."
- John Lindvay, BigSushi
Across more than 50 meticulously designed puzzles, you must explore the counter-intuitive possibilities time travel permits. You will learn to choreograph your actions across multiple timelines, and to construct seemingly impossible solutions, such as paradoxical time loops, where the future depends on the past and the past depends on the future.
Each puzzle is crafted to reveal a unique aspect of the game’s elegant yet exacting internal logic, gently guiding you into realising the potential of your powers. Induction does not pander, but gives you the satisfaction of mastering an imaginary yet honest set of physical laws.
Accompanying Induction’s minimalist visuals is a rich and responsive ambient soundtrack by Melbourne-based electronic composer and radio broadcaster Tim Shiel.
Praise for Induction
"A mind-bending foxtrot of timelines."
- Levi Rubeck, Kill Screen
"Induction hurt my brain. It still hurts my brain, but there is no question that the game is brilliant."
- Jacob Wood, IndieHangover
"Leads the player down the path of exploration and discovery as they are forced to communicate with the game on its terms."
- John Lindvay, BigSushi
Last evaluated Jun 27, 2026
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