Inkdelve

Inkdelve

Released Aug 2026

Forge a complete tabletop RPG night from one seed, then play it solo on the generated map. Lead a four-hero party through exploration and tactical combat, or export the map, encounters, heroes, and print-ready sheets for your table. No AI, no account, fully offline. Buy once.

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Steam $6.99
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Content

1 of 1 released · no outstanding content
Released
Sep 2026

Media

Details

Developer
Publisher
Winter Howlers
Achievements
—
Platform
Windows, macOS
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

PLAY SOLO OR RUN IT FOR THE TABLE

Forge a complete tabletop RPG night from one seed, then step onto the same map and play it through. Solo Mode lets you lead a four-hero party through exploration and turn-based combat with clear Movement, Action, and Bonus Action resources. Manage a shared Inventory, use Healing Draughts as Bonus Actions, and command class abilities such as the Rogue's Slip Away and targeted healing.

ONE SEED, THE WHOLE NIGHT

Generate a battle map, party-scaled encounters, ready-to-play heroes, room details, secrets, and a written night you can read aloud at the table. The same seed always rebuilds the same session, so you can share it or return to it later.

A NIGHT THAT HOLDS TOGETHER

A named faction occupies the delve. Every fight has a place and a reason to be there. A throughline runs from room to room, while clues lead toward the final chamber. Read the Night presents the whole adventure in one scroll.

BUILT FOR SOLO PLAY

Explore the generated map with a four-hero party, then enter tactical combat when foes are engaged. Track Movement, Action, and Bonus Action resources, manage shared provisions, and use distinct class abilities.

BUILT FOR GAME NIGHT

Print the full packet with maps, character sheets, monster pages, HP trackers, and GM notes. Export UVTT files for Roll20 and Foundry, with walls, doors, and transparent token packs. Use Table View to screen-share a clean player map while traps and secrets stay hidden.

WHAT IS INSIDE

7 terrains: dungeon, cavern, wilds, crypt, undercity, wizard tower, and frozen winter pass.

56 creatures, including bosses, plus 8 classes and 8 ancestries.

Party-scaled encounters, room keys, faction-driven objectives, campaign saves, and deterministic seeded generation.

NO AI. FULLY OFFLINE. BUY ONCE.

Maps are drawn by Inkdelve's own procedural engine. The art is hand-made. There is no AI-written lore, no scraped content, no account, and no subscription.

Sit down, roll, and play. The prep is already done.

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