It's Fine

It's Fine

Released Sep 2026

Idle / Incremental about developing a game with your dog Joe. Unlock unique mechanics, evolve with multi-layered prestige, find secrets, beat all alt endings, and deliver your game on time!

88% positive · 563 reviews
Not yet
Released, but content still planned
High confidence
Content Planned
Not yet
Released, but content still planned
High confidence
Content Planned

Where to buy

Steam $9.99
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Evaluation

It's Fine launched on September 23, 2026, and the developer (Buma Games) quickly followed up with two hotfixes on September 24, 2026 to address bugs reported by players during launch week. In the launch announcement itself, the developer explicitly stated: "We are already thinking about ideas for free updates to add more content and especially replayability value to the game... we just wanted you to know the game will have more added to it, and won't stop here." No specific future content has been named yet, but the developer's intent to continue adding content post-launch is clearly stated.
Evidence
Launch post explicitly states that free updates with more content and replayability are planned: "the game will have more added to it, and won't stop here."
news post · Sep 23, 2026 source content planned
high
It's Fine launched as a full 1.0 release on September 23, 2026.
news post · Sep 23, 2026 source content shipped
high

Media

Details

Developer
Publisher
Buma Games
Achievements
67
Platform
Windows, Linux
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

"Don't panic, It's Fine!" - Joe.

It’s Fine is an incremental game about surviving the final 24 hours of dev crunch.

Code, upgrade, and prestige your way to a stable version under Joe, your demanding dog and Project Manager.

Unique Evolving Mechanics

Progression brings new effects, not just higher numbers. Every station in the game features unique resources and mechanics that evolve as you grow - Generate wishlists using a botfarm for your marketing team, tame a legendary Voodoo Kraken, and harness Peanut - a squirrel who generates clean energy… until he evolves and starts shooting lightning all over the room!

Deep Prestige System

Sleep to earn the most valuable currency an indie dev can have: Sleephours. Utilize the Dreamtree to unlock permanent meta-upgrades, new mechanics, and unique effects that persist across your runs. And when a good night's sleep just isn't enough to deliver the game on time? We'll leave that for you to discover.

Achievements, Secrets & Challenges

Tackle challenges to set the room on fire and unlock special effects, Dig deep and find hidden secrets, and uncover alternate endings.

100% Human Made

  • 0% AI Art: Every pixel drawn and placed by hand.

  • 0% AI Music: All music tracks composed by Alon Amit.

  • 100% Soul: Written by a husband and wife duo.

Last evaluated Sep 25, 2026
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