Kingdom of Cards

Kingdom of Cards

Released Sep 2025

From cropland to forest, from academy to conqueror's guild, expand territory of your kingdom. As the kingdom grows, crises will quietly arise. No worries: prepare to use the resource cards to train a group of powerful guardians to eliminate enemies and protect your kingdom.

73% positive · 100 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Prices in USD, as listed by each store.
Buying through an affiliate store helps support the site

Evaluation

Kingdom of Cards launched in Early Access on March 13, 2025, and graduated to its full 1.0 release on September 22, 2025. The 1.0 launch was a substantial update, adding a final boss, Boss Rush mode, new buildings, perks, cards, enemies, and a reworked progression system — marking the developer's intended completion of the game's content arc. After the 1.0 release, the developer shipped two small bug-fix patches (V1.0.1 on September 29, 2025 and V1.0.4 on October 8, 2025), which addressed crashes and gameplay bugs. These are maintenance updates, not new content. An April 10, 2025 developer post noted "we're just getting started," but that was during Early Access, before the 1.0 launch. The 1.0 release itself represents the culmination of that development arc, and no further content — no new DLC, expansions, roadmaps, or announced updates — has been communicated since. The store description and all post-launch communications describe the game as a complete, finished product. There are no unreleased DLC listings, no announced future content, and no sustained post-launch update pattern beyond bug fixes. The game launched as a complete package at 1.0 and has not indicated any plans for additional content.
Evidence
Kingdom of Cards 1.0 officially launched, bringing the final boss, Boss Rush mode, new buildings, perks, cards, enemies, and achievements — framed as the culmination of the Early Access development journey.
news post · Sep 22, 2025 source content shipped
high
Developer announced September 22nd as the 1.0 launch date, describing it as leaving Early Access and delivering the promised final content.
news post · Sep 9, 2025 source content shipped
medium

Media

Details

Publisher
Gamirror Games
Achievements
46
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

Combine cards to craft tools and weapons to create different units. Farm your lands with farmers, send an explorer to a cave, a thief to steal a mansion or soldiers to conquer a town. Manage your resources to create the best units to defeat every boss.

Cards can be combined in multiple ways depending on the building used. The game has several buildings that allow players to use cards in multiple ways.

  • Castle Land - Farm your lands to extract resources. Use resources to craft weapons and tools.

  • Blacksmith - Craft tools and weapons using items. Discover new cards by experimenting with different items.

  • Academy - Teach peasants a profession using tools. Give a peasant an axe and you’ll get a lumberjack that can extract better resources from the forest.

  • Armory - Train your units with different weapons to create soldiers, archers, mages, necromancers and more.

  • Explorer’s Clan - This terminal allows players to explore locations. Combine a unit card with a location to explore it and see what the unit found.

  • Thieves Den - Use units to steal from locations. Send a thief to a manor, town or castle to see what it gets.

  • Conqueror’s Guild - Conquer locations using units. Each location spawns a combat phase that players must win to get rewards.

There are hundreds of cards to discover throughout the game. To make it easier to view every discovered card we built an album that displays the card with its name, description and recipes. We also added card backs to the album, you can select your favorite from a collection of pop culture rubber ducks.

Everything in the game runs simultaneously, including combat. This means player units and enemies will attack automatically with random attacks between normal (melee, range or magic) and special abilities (freeze, stealth or heal). Some units also have passive abilities that are active throughout the entire combat. Strategize accordingly depending on the type of enemy you are dealing with to keep your units alive.

The game has several bosses to defeat. Each boss comes with a set of challenges that dramatically change how the game works, making runs more interesting for players that have mastered the basic mechanics of the game.

Last evaluated Aug 9, 2026
Something about this evaluation looks wrong Report illegal or harmful content