Legend of Homebody
Released Jul 2021
The simple game of a shut-in learning from home and earn money. (The game is purely fictional, do not try this out in reality. This is a somewhat serious and heavy game, so don't be fooled by appearances.)
82% positive · 451 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $2.99 $5.99 −50%
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Evaluation
Legend of Homebody launched in Early Access in 2018 and was developed steadily by a solo developer. The developer explicitly stated in February 2021 that the game had been "fully completed" and was only remaining in Early Access due to Chinese government publishing procedures. On July 9, 2021, the developer officially exited Early Access and confirmed the game's content was complete — noting that development had actually wrapped as far back as early 2020. The developer was candid that there would be no further updates to this game, describing it as "the complete end of this game." Since leaving Early Access, all developer activity has been focused on a new, separate project called "Legend of Merchant 2," whose store page launched in June 2024 and whose demo became available in October 2024. No updates, patches, or content additions for Legend of Homebody have been communicated since July 2021. This game shipped as a finished, self-contained product.
Evidence
Developer confirmed the game left Early Access and explicitly stated content was fully developed back in early 2020, with no subsequent updates planned. Described this as 'the complete end of this game.'
Developer stated they would choose a day to exit Early Access, calling it 'the end of the game,' while clarifying it doesn't mean the end of their game-making life.
Media
Details
Developer
Publisher
CrazyPrince
Achievements
44
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player
About this game
The game is more difficult than the average simulation game and requires thinking about the right strategy to reach the goal.
(The game is purely fictional, do not try this out in reality.)
(Take Note: The game doesn't have any building elements and it is not a simulator.)
A simple casual game with no changing scene, no complex controls, requiring only the mouse to operate.
The idea of the game is to describe the story of a shut-in, studying hard and earning money. The inspiration for the game comes from my actual experience.
Work under someone? In this life, it is impossible to do so.
Certainly, the game is not close to reality, the nature of it is simplified. Contents are changed due to the game requirements and aspects, it is not a simulation, do not take it seriously.
If you have tried the game out and feel that working freelance is simple and easy. You'll be far from correct, clicking will allow you to learn the real skills? That is impossible.
The main idea is to learn and enhance individual attributes,to create and earn,ending within a timeframe,causing different endings based on achievements.
Clickable Furnitures:
1.Bed:Sleep, restore stamina.
2.Computer:Order takeout,studying,entertainment.Studying is the fastest way to increase the attribute.
3.Fridge:Store Takeouts.
4.Shower Room:Shower.
5.Toilet:Toilet break,the game is set to automatically take a toilet break when required, time will still be spent. In normal circumstances, there is no requirement to use the toilet.
6.Mat:Exercise,increase health.
7.Exit Arrow:Clinic.When sick,requires time and currency for recuperation.

You can serialise novels, comics, make music and make games in the game.
(The game is purely fictional, do not try this out in reality.)
(Take Note: The game doesn't have any building elements and it is not a simulator.)
A simple casual game with no changing scene, no complex controls, requiring only the mouse to operate.
The idea of the game is to describe the story of a shut-in, studying hard and earning money. The inspiration for the game comes from my actual experience.
Work under someone? In this life, it is impossible to do so.
Certainly, the game is not close to reality, the nature of it is simplified. Contents are changed due to the game requirements and aspects, it is not a simulation, do not take it seriously.
If you have tried the game out and feel that working freelance is simple and easy. You'll be far from correct, clicking will allow you to learn the real skills? That is impossible.
The main idea is to learn and enhance individual attributes,to create and earn,ending within a timeframe,causing different endings based on achievements.
Clickable Furnitures:
1.Bed:Sleep, restore stamina.
2.Computer:Order takeout,studying,entertainment.Studying is the fastest way to increase the attribute.
3.Fridge:Store Takeouts.
4.Shower Room:Shower.
5.Toilet:Toilet break,the game is set to automatically take a toilet break when required, time will still be spent. In normal circumstances, there is no requirement to use the toilet.
6.Mat:Exercise,increase health.
7.Exit Arrow:Clinic.When sick,requires time and currency for recuperation.

You can serialise novels, comics, make music and make games in the game.
Last evaluated Jun 27, 2026
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