Not yet
Still in early access
High confidence
Where to buy
Steam
Can't confirm — worth a look
We couldn't confirm these stores carry this game.
Green Man Gaming Steam key Search IndieGala Steam key Search Prices in USD, as listed by each store.
Buying through an affiliate store helps support the site
Evaluation
Malus is an Early Access action RPG developed solo by Rahman Abdul that launched on March 10, 2020. The game is no longer available for purchase — it has been removed from sale on Steam.
The game's development history shows a solo developer working under difficult circumstances. In November 2020, a substantial open-world update (v2.01a) was released, followed by several smaller patches through the end of November 2020. In February 2021, the developer posted a candid update acknowledging slow progress, citing full-time employment constraints and a solo development situation, while expressing hope for a mid-March 2021 patch.
By October 2021, the developer received a cease-and-desist order over the game's name and announced a full rebrand to "Project Noveria," along with plans for an entirely new build to address performance issues and visual quality. That October 2021 post is the last recorded communication from the developer. No further updates, patches, or announcements have been made since then, and the game now has no purchase options available on Steam.
The game has been removed from the storefront, ending its availability to new buyers. Given that it remains in an unfinished Early Access state and the last developer communication was on October 4, 2021 — nearly five years before today's date — there is no evidence of ongoing development or a path to completion.
Evidence
Developer received a cease-and-desist over the name 'Malus' and announced a full rebrand to 'Project Noveria,' along with plans for a new build. This is the last recorded developer communication.
Major open-world update v2.01a released with new map, day/night cycle, crafting system, and numerous new systems. Only confirmed major content drop post-launch.
Media
Details
Developer
Publisher
team ramen
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Unsupported
Players
Single-player
About this game
Malus is a Action Role Playing Game with an emphasis on horror, combat and gameplay. The game is much slower paced than your typical ARPG.
In Malus, the world has been overrun by eternal darkness. Demons have won the Celestial War and taken over the world. Every corner of the land you will find evil lurking. Humanity is in the brink of extinction. You play as either a Male or Female, you wake up in the middle of a forest, not knowing how you got there, you scower the land in search answers.
Soon uncovering dark and horrific secrets about the land and also yourself.
Key Features:
Unique Combat System
Malus features a lock on mechanic, while in combat that allows you to maneuver around enemies effectively. You also have the ability to Block (if you have a shield equiped) and Dodge on command. Combat is slower and more tactical compared to other ARPGs
Realism
Your character keeps his weapon sheathed when not in combat, pulls an arrow out of the quiver when firing a bow and equips a lantern to light up dark areas. When there is no source of light, the area becomes almost pitch black. The goal is to create an immersive, believable atmospheric environment to allow players to engage in the story we wish to tell. We also try our best to minimize UI elements such as damage numbers and flashing enemies when hit.
Loot and Item Diversities
Find rare and ancient weapons. Turn your character from a peasant to a menacing fighter. Defend yourself from the evergrowing horde of darkness
Attributes & Skills
Upgrade your character using an old favorite of the ARPG formula. Learn new spells and skills and use your new found abilities to crush the demonic horde.
Horror Elements
Immerse yourself in a creepy and horrifying world. Dark and mysterious dungeons scatter the land for you to explore
This game will not include multiplayer (for now) It will instead be a single-player RPG game, The map will be Open World you can explore and do side quests and go wherever you want, there will be no invisible walls. You are only restricted by the strength of monsters in that particualr area.
In Malus, the world has been overrun by eternal darkness. Demons have won the Celestial War and taken over the world. Every corner of the land you will find evil lurking. Humanity is in the brink of extinction. You play as either a Male or Female, you wake up in the middle of a forest, not knowing how you got there, you scower the land in search answers.
Soon uncovering dark and horrific secrets about the land and also yourself.
Key Features:
Unique Combat System
Malus features a lock on mechanic, while in combat that allows you to maneuver around enemies effectively. You also have the ability to Block (if you have a shield equiped) and Dodge on command. Combat is slower and more tactical compared to other ARPGs
Realism
Your character keeps his weapon sheathed when not in combat, pulls an arrow out of the quiver when firing a bow and equips a lantern to light up dark areas. When there is no source of light, the area becomes almost pitch black. The goal is to create an immersive, believable atmospheric environment to allow players to engage in the story we wish to tell. We also try our best to minimize UI elements such as damage numbers and flashing enemies when hit.
Loot and Item Diversities
Find rare and ancient weapons. Turn your character from a peasant to a menacing fighter. Defend yourself from the evergrowing horde of darkness
Attributes & Skills
Upgrade your character using an old favorite of the ARPG formula. Learn new spells and skills and use your new found abilities to crush the demonic horde.
Horror Elements
Immerse yourself in a creepy and horrifying world. Dark and mysterious dungeons scatter the land for you to explore
This game will not include multiplayer (for now) It will instead be a single-player RPG game, The map will be Open World you can explore and do side quests and go wherever you want, there will be no invisible walls. You are only restricted by the strength of monsters in that particualr area.
Last evaluated Jul 22, 2026
Something about this evaluation looks wrong Report illegal or harmful content