Master of Piece

Master of Piece

Early access since Feb 2026

Recruit mercenaries, combine their traits, and forge endless synergies. Venture through the mysterious medieval realm, facing powerful foes and mighty bosses. Simple turn-based rules hide deep strategic depth—build your ultimate team, master the pieces, and uncover the secrets of the Black fog.

86% positive · 246 reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned

Where to buy

Steam $14.99
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Evaluation

Master of Piece launched into Steam Early Access on February 4, 2026, with the developer explicitly planning 6 months to 1 year of development before a full 1.0 release. Since launch, the game has received a steady stream of major content updates: the first major update on March 17, 2026 (v1.5.60) introduced the Critical Hit system, an Action Point rework, and visual improvements; the "Bonds of the Battlefield" update on May 4, 2026 (Patch 1.6.5) added Tile Effects, the Bond system, the Commander joining battle, and over 70 new mercenaries, relics, and items; and the Summer update on June 25, 2026 (Patch 1.6.26) added four new bosses and new Elite Battle enemies across all regions. Alongside the May update, I M GAME published a roadmap covering planned content for the rest of 2026. The Q3 milestone (new bosses and Elite Battles) was delivered on June 25, 2026, showing the developer is actively executing against their published plans. Further roadmap milestones remain outstanding. The most recent developer communication was a newsletter published on September 23, 2026, which revealed a new Endless Mode called "The Twisted World" currently in development — a major new game mode where players push their builds against infinitely escalating enemies. This confirms that substantial new content is still actively being built. A bug fix patch (1.6.39) was also released on September 7, 2026, showing the developer remains actively engaged with the game. The developer has additionally announced a shift to monthly newsletters to keep players informed throughout the rest of the Early Access period.
Evidence
September newsletter reveals 'The Twisted World' (Endless Mode) is in active development, described as a new game mode where players test their builds against endlessly escalating enemies. Developer announces monthly newsletters for the remainder of Early Access.
news post · Sep 23, 2026 source content planned
high
June/Summer update shipped with four new bosses and new Elite Battles across all regions, fulfilling the Q3 roadmap milestone.
news post · Jun 25, 2026 source content shipped
high

Media

Details

Developer
Publisher
I M GAME
Achievements
29
Platform
Windows, macOS
Controller
full support
Steam Deck
Verified
Players
Single-player

About this game

Master of Piece is a deck-building roguelite inspired by classic board games, offering simple rules with deeply strategic gameplay. In a world shrouded by black mist, You will set out on an expedition with your own band of mercenaries to uncover the secrets hidden within the darkness.

Optimize your strategy, deploy mercenaries, and lead them to victory. Strengthen your units and combine their traits to create powerful synergies — only then will you survive the perilous journey ahead.

While Master of Piece is easy to learn, mastering it requires insight and experience. We look forward to seeing how your meticulous strategies and creative solutions will conquer the challenges ahead.

Turn-Based Combat with Simple Rules

Each round, you spend action points to deploy mercenaries onto the battlefield.
Once the battle begins, mercenaries act automatically in order of their Speed, so it’s crucial to position them wisely during deployment.

Though combat follows a straightforward structure where outcomes depend on stats, achieving victory requires careful consideration of every element that takes effect during the battle — traits, obstacles, and status effects.
A single misjudgment can change the entire flow of battle — make wise decisions.

Combine Traits, Relics, and Rumors for Endless Strategies

Master of Piece is designed to be intuitive, yet it demands complex strategic thinking — combining mercenary traits, managing relics, and optimizing your commander’s abilities.

This creates a gameplay experience where easy learning and deep challenge coexist in harmony.

Recruit mercenary pieces instead of cards, and build your deck as you form the band of mercenaries. Each mercenary has unique traits that trigger during battle — and up to two traits can be combined per mercenary, enabling endless synergies and combos.

As your team grows stronger and achieves victories, rumors begin to spread — just as they did about legendary soldiers of the past. Rumors grant special abilities that are distinct from traits or upgrades. If one of your mercenaries has earned renown, visit the tavern to spread the rumors about him and amplify your team’s synergy.

Failure Is Not the End

Your journey through this harsh world may end in failure — but every defeat becomes the seed of new potential.
With over 100 mercenaries and traits, 30 relics, and 20 cards, each run offers a unique experience.

Use the resources gained from failed expeditions to construct facilities at the Garrison. These buildings provide permanent upgrades: more usable items, stronger mercenaries, and other powerful advantages for future journeys.

Prepare for Powerful Foes at the Building Events

Throughout the regions, you’ll encounter various buildings where you can combine traits, banish useless mercenaries, and purchase relics or items to prepare for battles ahead. Grow stronger to face the formidable forces of evil that await.

Random Card Encounters Along the Journey

Tough decisions don’t only happen in battle. During your journey, you’ll encounter random card events — brief stories where your choices directly shape the outcome. Will your decisions bring fortune to your expedition, or lead them into peril? As the commander, the fate of your team rests in your hands.

Last evaluated Sep 28, 2026
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