Microcosmum 2
Released Mar 2024
A relaxing strategy game featuring unconventional gameplay. Your objectives include development, evolution, border expansion and protection of your hive.
57% positive · 143 reviews
Done
All announced content has been released
Medium confidence
Done
All announced content has been released
Medium confidence
Where to buy
Steam $9.99
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Evaluation
Microcosmum 2 launched on March 2, 2024 and received a paid DLC — Mission Generator "Abyss" — on June 14, 2024. Through early-to-mid 2025, the developer rolled out a three-part overhaul: Update 1.1.9 (March 15, 2025), Update 1.1.10 (May 19, 2025), and Big Update 1.2 (July 12, 2025). In the Big Update 1.2 post, the developer explicitly described it as the "third and final rework update for the game." A small bug fix on September 28, 2025 was the most recent developer communication.
All listed DLC has been released. The developer has not announced any additional DLC, expansions, or future content since the Abyss DLC was released. While the June 2024 Abyss announcement mentioned that future DLC content would be incorporated into the mission generator, no follow-up DLC has been listed or announced, and the developer's most recent characterization of their update work — "third and final rework update" — signals that the planned improvement cycle is concluded.
As of October 1, 2026, the last developer communication was on September 28, 2025 — over twelve months ago. The established update cadence between the three rework updates was roughly two to four months, meaning the current silence of over twelve months far exceeds any prior release interval. With no outstanding commitments, no unreleased DLC, and a developer statement that the rework series is complete, the game appears to have reached its finished state. The most recent content shipped was the bug fix on September 28, 2025.
Evidence
Developer describes Big Update 1.2 as the 'third and final rework update for the game,' signaling the planned overhaul series is complete.
Mission Generator 'Abyss' DLC released, the only paid content addition post-launch.
Content
2 of 2 released · no outstanding content
Media
Details
Developer
Publisher
Satur Entertainment
Achievements
28
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player
About this game

You are a collective microorganic alien intelligence.
You used to be the dominant species of a whole planet, but you had to leave your home since then.
Having spent many long years in space, you've finally landed on a habitable planet. You are to revive your "empire" and become small, yet great, once again.
A relaxing strategy game featuring unconventional gameplay. Your objectives include development, evolution, border expansion and protection of your hive.

Organism constructor:
Receive new details from defeated enemies and construct your own organisms. Every detail has a set of particular features, sometimes bestowing the organism with special abilities, such as slime bomb, spikes and much more.

World map:
The game takes place on a world map, split into locations. Everything is fully real-time. Opponents capture more land area, compete with each other, extract resources and develop said areas.
Environment:
All locations have particular environmental conditions. Organisms may freeze or overheat. They may mutate due to radiation and receive bonuses.
Acclimatize your organisms to certain environmental conditions in the incubator.
You are able to terraform your lands, creating extreme environments - beneficial to your organisms, yet deadly to your opponents.
Extract resources, erect "buildings", capture and defend land areas on the global map.
You can also feed your organisms, much like fish:)

Uniqueness and Project Concept:
Microcosmum 2 was conceived as a unique game, unlike any other strategy game, capable of surprising with new ideas. The emphasis is on creating a deep atmosphere, meditative gameplay, and a pleasant visual style. The goal is for the player to immerse themselves in the atmosphere and relax during the game.

Microcosmum 2 was created by a team of two people. For five years, we spared no effort, time, or resources in creating the game. For us, Microcosmum is not just a game; it's a unique world created by us with its own character and atmosphere.
Microcosmum: Survival of Cells was our first successful game. It became beloved by a large number of players and continues to be popular to this day. Therefore, in Microcosmum 2, we invested all our strength and accumulated experience to make it much better and bring joy to everyone who has been eagerly awaiting the second part, as well as to be a discovery for those who are just getting acquainted with Microcosmum.
Enjoy the game! :)
Last evaluated Oct 1, 2026
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