Momodora: Reverie Under The Moonlight

Momodora: Reverie Under The Moonlight

Released Mar 2016

Momodora: Reverie Under The Moonlight is the fourth installment in the beloved Momodora series of 2D platformers. Unleash ravaging combos against a variety of formidable monsters and deftly dodge your way through a cursed land to seek audience with the Queen and dispel the evil that threatens all life.

93% positive · 12K reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $9.99
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Evaluation

Momodora: Reverie Under The Moonlight launched on March 4, 2016 as a complete, self-contained game. Its only DLC is the original soundtrack, which was released on launch day. The game received several post-launch patches — most recently a quality-of-life update (v1.07) in October 2021 — but none of these introduced new story content or expansions; they were maintenance and polish updates. The developer, rdein of Bombservice, has since moved on to creating new games in the series. Minoria, a spiritual sequel, launched in August 2019, and Momodora: Moonlit Farewell — the fifth mainline entry in the series — launched on January 15, 2024. The developer's focus has clearly shifted to these newer titles. On March 4, 2026, the publisher marked the game's 10th anniversary with a celebratory post. In it, rdein expressed gratitude to fans and stated an intention to "continue creating new adventures and experiences" — a forward-looking statement about the series as a whole, not a promise of new content for this specific game. No new DLC, expansions, or updates for Reverie Under The Moonlight were announced. The anniversary post also promoted new physical merchandise and a sale, further indicating the game is being treated as a beloved back-catalog title rather than one receiving new content. This game launched as a complete product and has not received any content expansions in its lifetime. With the series having concluded via Moonlit Farewell, there is no indication that further content for this title is planned.
Evidence
The only DLC is the official soundtrack, released on launch day. No expansion or content DLC has ever been released or announced.
dlc listing · Mar 4, 2016 source content shipped
high
10th anniversary celebration post. Developer rdein thanks fans and says he will 'continue creating new adventures and experiences' — a general series statement. No new content for this game was announced; the post promoted merchandise and a sale.
news post · Mar 4, 2026 source ambiguous
medium

Content

1 of 1 released · no outstanding content

Media

Details

Developer
Publisher
PLAYISM
Achievements
9
Platform
Windows, macOS, Linux
Controller
full support
Steam Deck
Playable
Players
Single-player

About this game



Momodora: Reverie Under The Moonlight takes the player on a journey through a cursed land on the brink of eradication. Evil spreads, the dead rise, and corruption reigns. Hope is but a faded memory for all but one: a priestess named Kaho from the village of Lun. If only Kaho could somehow gain audience with the Queen, Her Majesty could surely be convinced to lend her power to help save the land and its inhabitants from certain doom―but time is short, and each coming night falls darker than the last...

Reverie Under The Moonlight is the fourth installment in the Momodora series of side-scrolling action platformers, featuring melee combos, dodge mechanics, and a plethora of items and spells to unleash upon your enemies. Play casually to fully take in and enjoy the rich setting and engaging, mysterious story, or crank up the difficulty to run your reflexes through a truly brutal gauntlet.


  • Beautifully animated graphics
  • Exciting action gameplay: pull off impressive combos, dodge attacks, and skewer enemies with arrows
  • Intense boss battles with challenging patterns and epic scale
  • Difficulty settings appropriate for all types of players―from story and setting lovers to hardcore action enthusiasts
  • A breadth of items that can be combined to facilitate new strategies
  • An amazingly diverse world to explore, filled with secrets and treasures
  • Eccentric allies and foes with compelling personalities
  • Mysterious lore and rich backstory woven into events, dialogue, and item descriptions


For this fourth installment in the Momodora series―which actually serves a prequel to the previous games―the primary focus during development was on improvements to the gameplay and art. The combat gameplay has truly evolved since the days of Momo III, and the character sprites are now bigger and better animated.
We also made an effort to include more tiny details here and there, expand on the world lore, and create more exciting boss battles.
I believe this is the best Momodora game in the series, and definitely the most polished title so far.


Most of us at Playism grew up playing video games during the early days of the NES, and throughout the years, action-platformers have been some of the staples in our respective game libraries. Long before “Metroidvania” was a thing, we fell in love with the original Castlevania series, as well as with other Hall of Famers such as the Metroid, Contra, and Ninja Gaiden games. About halfway through the lifecycle of the first-generation PlayStation, sprite-based game development took an unfortunate nosedive, and the sorts of games we loved most and grew up with just weren't being made as frequently or, frankly, with as much love and care as they once were.

Indie game development really helped to reinvigorate both the sprite-based action-platformer genre and the magic of actual sprite animation. rdein's games combine what we’ve always loved about tight-action 2D gaming with splendid influences from more modern games like Dark Souls. The dedication to your actions necessitated by animation locks; the insane intensity driving the boss fights and how epic it is that this quaint little heroine can tackle these heroic endeavors; the attention to detail in the environments, designs, and animations... all of this stuff is simply stunning and rdein pulls it off to beautiful effect.

Then there’s also the story itself, which is also a masterpiece in game storytelling: a strange, mysterious world that you inhabit with countless hopeless souls whom you are trying to save. There is painstaking detail in every item, every snippet of dialogue. You find yourself constantly readjusting how you feel about these people. You're trying to save them, but do they even want to be saved? Or should you be more worried about that awkwardly sinister tone in their voices...?

Momodora: RUTM shouldn’t exactly be categorized as “Metroidvania” or “Souls-like”, but there certainly are elements of both contained within. It's a game of its own, and it’s one of the best entries in the mind-bogglingly expansive genre of side-scrolling action-platformers. We at Playism all love the game, and we can state with absolute confidence that if you’ve bothered to read this far, then you certainly will, too.
Last evaluated Jun 27, 2026
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