No Man's Home

No Man's Home

Early access since Dec 2025

You wander into the dangerous Asran Exclusion Zone. You will have to survive hunger, thirst, dangerous factions, radioactive emissions and the wild life. Remember, this is no man's home and you are not the hero.

86% positive · 288 reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned

Where to buy

Steam $9.99
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Evaluation

No Man's Home entered Early Access on December 12, 2025 and remains explicitly unfinished. The solo developer, radrunner, has maintained a remarkably active update cadence since launch — shipping 6 major content updates, 16 feature patches, and 23 bug fix patches across 48 posts in approximately eight months. Major content milestones post-launch include: Patch 0.1.8 (February 7, 2026) adding Scavenger Mode and a reworked drop zone system; Patch 0.2 (March 29, 2026) introducing gasmasks, backpacks, localization in four languages, and new weapons; a drone warfare feature patch (June 3, 2026); and most recently, Patch 0.2.2 (July 15, 2026) adding enterable interiors for every building, a new PPSh submachine gun, improved animations, and bullet casing physics. The July 15, 2026 patch notes also explicitly describe what is coming next: expanded job types, further Overwatch AI improvements, and controller support still in development. One week after Early Access launch, on December 19, 2025, the developer published a roadmap outlining the major systems and features still planned for the 1.0 release. A February 22, 2026 devlog further previewed the then-upcoming 0.2 update in detail. This is a game actively mid-way through its Early Access journey, with a developer communicating regularly and shipping substantial updates at a strong and consistent pace. Players should expect the game to continue evolving significantly before reaching its 1.0 release.
Evidence
Patch 0.2.2 shipped with open building interiors, new PPSh weapon, animation improvements, and bullet casing physics; patch notes explicitly list more jobs, Overwatch AI improvements, and controller support as upcoming work
news post · Jul 15, 2026 source content planned
high
Drone warfare system added, including player- and NPC-controlled kamikaze drones, drone delivery jobs, jammers, and remote-controlled IEDs
news post · Jun 3, 2026 source content shipped
high

Media

Details

Developer
Publisher
radrunner
Achievements
28
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

No Man's Home is a hardcore survival set in an open world with an emphasize on AI and world simulation.

NMH offers a dynamic world simulation where every NPC always persists in the world and have their own goals. NPCs will make friends/enemies, they will complete jobs just like the player, they will fight for their factions, they will put bounties on their enemies and much more. Every NPCs is simulated whether you see them or not.

Main features:

  • Open World: No loading screens, just a free environment ready to be explored.

  • Immersive Survival: Player has many needs including hydration, nutrition and sleep.

  • Crafting & Hunting: You will be able to gather resources and craft items as well as hunt for food.

  • Weapon Attachments: Scopes, silencers, flashlights and lasers!

  • Weapon Jamming: Weapons will jam based on their condition stat. Every fight will be more immersive and intense.

  • Overwatch AI: A system that simulates NPCs whether they are seen by the player or not. All NPCs will live their own lives and pursue their own goals.

  • Persistent NPCs: Overwatch AI ensures every NPC is persistent in the world until they get eliminated by the world. 

  • Dynamic Goal System: Dynamic goal system creates unique unscripted scenarios. Every NPC has an assigned goal that they will work toward. Capturing&defending camps, working on jobs given by other NPCs or avenging their fallen brothers.

  • Immersive Healing System: Every critical wound has it's own treatment and every situation will play it's own unique animation.

  • Smart Combat: You will face smart NPCs that can lean, crouch and use advanced search algorithms to overcome their opponents. 

  • Drone Warfare: You can attach explosives to FPV drones and use them to take out your opponents. Be careful, NPCs can also use kamikaze drones to hunt you down!

NMH is set in a radioactive exclusion zone known as the Asran Exclusion Zone. The zone is filled with dangers. Violent factions, constant fights, wild-life, radioactive emissions.

Asran suffered a civil war for 12 years and finally it all got to an end with a nuclear explosion. This explosion created what's known as the zone today. It also spawned strange illuminating artifacts known as the Radianite and today many factions in the zone are fighting over it. 

NMH offers dynamic faction wars. Politics in the zone is very unstable. Many individuals wander into the zone and join one of the factions to pursue money. You will find yourself fighting against these factions or be a part of them. Choice is yours.

NMH focuses on offering the best combat experience you can have against a computer. NPCs use a cover based behaviour tree system. They can lean, crouch, self heal and use advanced search algorithms to overcome their opponents. NPCs will pick the best cover after analyzing the envinoment.

Goal is to create a combat AI that feels like playing against an actual human. Every individual is part of a faction in the zone. You will need to use your binoculars to observe people around you. 

Getting caught in the open might be end of you, that's why you need to make sure you are always close to a cover.

Combat always carries risk of getting fatally wounded this is why you will always need to carry medical equipment with you. Antibiotics, bandages etc. Every wound requires it's own treatment. If you get shot, you will have to take the bullet out before you can use a bandage on that wound. Every bullet wound also carries the risk of infection which you will have to treat with antibiotics. NMH offers a very immersive healing system.

You will also have to worry about hunger&thirst in the hot desert. Explore the zone to mark the locations where you can find water and always make sure you have enough water. You will have to hunt to gather meat. You can use the dedicated camp fires to cook.

You will be able to collect resources and craft items when you run out of options. 

The zone also has radiated areas you need to avoid. You can buy a geiger counter to make sure you avoid radiation pockets. 

Zone occasionally suffers from radioactive dust-storms. During the dust-storms the ground will shake and wind will carry radioactive dust. You will have to immediately seek shelter otherwise you will risk getting radiated. If you get radiation sickness you will have to treat it with anti-rad medication.

Zone is also filled with wild animals which can sometimes be hostile. Always keep your guard on!

Remember, this is no man's home and you are not the hero.

Last evaluated Aug 17, 2026
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