Null Vector

Null Vector

Released May 2018

Trade. Gamble. Fight! Test your arcade chops in Null Vector, a twin-stick shooter rogue-lite. Discover and experiment with thousands of weapon combinations, take strategic advantage of machines to trade and gamble for new ship parts, and unleash your own bullet hell upon the Final Boss!

96% positive · 268 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $4.99
Can't confirm — worth a look
We couldn't confirm these stores carry this game.
Green Man Gaming Steam key Search IndieGala Steam key Search
Prices in USD, as listed by each store.
Buying through an affiliate store helps support the site

Evaluation

Null Vector was developed solo by Alex Miele (Optical Override) over 16 months, spending time in Early Access before launching as a full release on May 3, 2018. The launch post (Update 5) was a substantial content release that added mini-bosses, new room types, machines, and modifiers — and the developer's message framed it clearly as the culmination of development, expressing pride in the finished product and gratitude to the community that helped shape it. The last developer post, on June 22, 2018, announced the release of the Official Soundtrack on YouTube and a Steam Summer Sale discount — a celebratory wrap-up with no mention of future updates, roadmaps, or planned content. There are no DLC listings, no season pass, and no developer statements about anything coming after launch. The game's store description presents it as a complete, self-contained experience. All five major content updates were shipped during Early Access leading up to the 1.0 launch. No post-launch content updates of any kind were released after the June 2018 OST announcement, and there has been no developer communication since that date. The game launched as a finished product and has received no post-launch content additions.
Evidence
Final post from the developer announced the release of the Official Soundtrack on YouTube and a Steam Summer Sale discount. No future content, updates, or roadmap mentioned. This is the last recorded communication from the developer.
news post · Jun 22, 2018 source development ending
high
Developer Alex Miele announced the full release of Null Vector, describing it as the culmination of 16 months of development. The launch post expressed pride in the finished product and thanks to the community, with no mention of future updates or planned content.
news post · May 3, 2018 source development ending
high

Media

Details

Publisher
Optical Override
Achievements
—
Platform
Windows
Controller
partial support
Steam Deck
Not rated
Players
Single-player · Multiplayer · Co-op · Local/Split Screen

About this game

Trade. Gamble. Fight! Null Vector is a twin-stick shooter that seamlessly blends rogue-lite strategy with retro-style fun. Navigate six randomly generated sectors filled with danger and opportunity as you fight to confront the Final Boss.



Discover and experiment with thousands of possible weapon combinations to maximize your firepower. Trade and gamble for new ship parts, each adding a unique and deadly dimension to your arsenal. Overpower your enemies and unleash your own bullet hell upon the Final Boss!



Machines scattered throughout each sector provide strategic opportunities to trade and gamble your hard-earned Crystals and skillfully-conserved HP for new ship parts or upgrades. For example, use the Converter to trade HP for Crystals or vice-versa, the Crusher to destroy unwanted parts for rewards, or the Mechanic to permanently weld ship parts to make room for bigger and better combinations.

With difficulty modifiers to change the game up, there are hours of fun and challenge to be had as you dodge enemies, create powerful weapon combinations and blast the Final Boss into oblivion. And, if you feel more adventurous, Hell Mode awaits…

What are you waiting for? Plug in your controller and unleash your own bullet hell in Null Vector!

Developed solely by Alex Miele (Optical Override) with music and audio by Adam Alake.

On the other side of the screen, it looks so easy…

Battle your way through six sectors of bullet-hell, as you fight through waves of enemies and Mini-Bosses to find and defeat the Final Boss.

You’re gonna need a bigger ship…

Create powerful weapon combinations from 15 ship parts that you can earn, gamble for, or discover. Ricocheting homing rockets... Dual lasers… An army of robot minions... The choice is yours!

Trade, Gamble, Triumph...

Strategically use machines to improve your loadout and increase your odds. Consider between trading your crystals to upgrade your parts, converting HP into Crystals for later use, welding a part to increase your loadout, and many more options!

It’s all about the numbers…

Rack up the highest score by avoiding damage, collecting multipliers, and clearing each room as efficiently as possible.

Turn the difficulty up to 11…

Use the modular difficulty settings to customise your run and achieve the highest score. Better yet, enter Hell Mode and take on unforgiving enemies that won’t let up, if your mind and hands can take it, that is.

Ready Player Two?

Bring a co-pilot to the battle with local couch co-op.
Last evaluated Jun 27, 2026
Something about this evaluation looks wrong Report illegal or harmful content