Nullwake

Nullwake

Released Oct 2025

Nullwake is an atmospheric psychological horror with a gripping story, realistic graphics, and unexpected jump scares. But here, you will fear not just the scares — the atmosphere itself will make your heart stop.

73% positive · 15 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

Where to buy

Steam $5.99
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Media

Details

Developer
Publisher
DIG Games
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

NULLWAKE

NullWake is a psychological horror game about isolation, uncertainty, and the slow collapse of reality.

You wake up in an abandoned hospital.
The building feels familiar, almost safe — until small details begin to feel wrong.
Lights flicker. Corridors stretch longer than they should.
The world does not break all at once. It erodes.

As you move forward, the environment changes around you.
A deserted town. Empty streets. Mannequins standing where no one should be.
Locations blend together, as if different worlds are overlapping.

NullWake does not explain everything.
It lets you notice what should not exist.

Fear here is not constant — it waits.

ATMOSPHERE OVER ACTION

The horror in NullWake is built on tension, silence, and expectation.

There are moments where nothing happens.
Those moments are intentional.

Enemies do not follow predictable rules.
Sometimes the safest option is to stop moving.
Sometimes stopping is the worst choice you can make.

A FRAGMENTED STORY

The story is told through environments, visual clues, and subtle changes in the world.
Not everything you see can be trusted.

Reality shifts slowly, and the game never tells you exactly when it happens.

FEATURES

Psychological horror focused on atmosphere and tension
Multiple interconnected locations
Unpredictable enemy behavior
Environmental storytelling
A slow, oppressive pacing inspired by classic horror experiences

NullWake is not loud.
It does not rush you.
It waits for you to realize that something is wrong.

And by then, it is already too late.

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