Refunct
Released Oct 2015
Refunct is a peaceful, short first-person platformer about restoring a vibrant world.
95% positive · 17K reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $2.99
Can't confirm — worth a look
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Evaluation
Refunct is a short, self-contained first-person platformer that launched on October 16, 2015 as a finished product. The store description explicitly markets it as "half an hour of uninterrupted quality playtime" — a deliberately finite, complete experience. The developer, Dominique Grieshofer, released a series of post-launch patches over the years focused on movement improvements, platform support (Mac and Linux added in 2016), localization, controller handling, and bug fixes. These were polish and maintenance updates rather than new content expansions. The one post tagged as major content (March 12, 2018) was actually an announcement for the developer's entirely separate new game, Swarmlake — not new content for Refunct. The last update to Refunct was a small bug fix on October 23, 2020, which also marked the game's five-year anniversary. There is no DLC, no roadmap, no announced future content, and no indication from the developer that additional content is planned. The game shipped as a complete, intentionally brief experience and has received no substantive new content in its history.
Evidence
Final patch (Update 11.3) fixed a movement edge case and improved speedrun integration. Developer noted the five-year anniversary with a celebratory message — no mention of any future content or updates planned.
Store description markets the game as 'half an hour of uninterrupted quality playtime' and a 'short experience' — explicitly framing it as a complete, finite product
Media
Details
Developer
Publisher
Dominique Grieshofer
Achievements
10
Platform
Windows
Controller
full support
Steam Deck
Verified
Players
Single-player
About this game
A short experience about restoring a world featuring:
- Platforming: Wall-jumps, slides, pipes, lifts, springboards
- Beautiful: Emotional soundtrack and vibrant visuals
- Peaceful: Non-violent, open world without death
- Playful: Learn to play without tutorials
- Relaxing: Play at your own pace without pressure
- Dynamic: Changing world and music-synced day/night cycle
- Seamless: Half an hour of uninterrupted quality playtime
- For everyone: Enjoyable by a wide variety of player skill
Last evaluated Jun 27, 2026
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