Regular Human Workshop

Regular Human Workshop

Released Sep 2022

Regular Human Workshop is a 2D physics simulation sandbox. There are no predefined goals or objectives. Simply throw objects into the world and interact with them in various ways.

89% positive · 1,255 reviews
Done
All announced content has been released
Low confidence
Done
All announced content has been released
Low confidence

Where to buy

Steam $4.99 $9.99 −50%
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Evaluation

Regular Human Workshop launched on September 23, 2022, with the developer (Dead Joker, a solo developer) explicitly stating they "still haven't fulfilled the game's full potential" and would keep working on it after release. The game has received three named major content updates since launch: Skins Editor (October 6, 2022), Band-Aid (January 9, 2023), and Multimedia Update 1.5.0 (March 30, 2024). The Mod Editor also shipped as a feature update on March 4, 2024. The intervals between these major releases have been roughly 3 months (launch to Skins Editor), 15 months (Skins Editor to Band-Aid), and 14 months (Band-Aid to Multimedia Update). The developer's last post of any kind was the Multimedia Update announcement on March 30, 2024. As of today, October 8, 2026, that represents approximately 30 months of silence — well beyond even the longest observed gap between updates (about 14–15 months). No future content has been announced, and the developer has not stated the game is complete. However, the silence now substantially exceeds the historical release pattern. With no outstanding commitments and no developer communication since March 30, 2024, the evidence no longer supports an active development pattern — the silence has grown too long to infer ongoing work, but there is also no explicit statement that development has ended. Given the absence of both an explicit completion statement and any new content signal, and silence now running at roughly twice the longest historical update gap, the game is most reasonably assessed as having wrapped up its post-launch content cycle with the Multimedia Update on March 30, 2024.
Evidence
Multimedia Update 1.5.0 shipped — the most recent major content release and the last developer communication of any kind.
news post · Mar 30, 2024 source content shipped
high
No developer posts of any kind have appeared since March 30, 2024 — over 30 months as of October 8, 2026, which substantially exceeds the longest historical gap between updates.
news post · Mar 30, 2024 source ambiguous
high

Media

Details

Developer
Publisher
Dead Joker
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player

About this game



Regular Human Workshop is a 2D physics simulation sandbox. There are no predefined goals or objectives. Simply throw objects into the world and interact with them in various ways.

Core Features:

HUMAN RAGDOLLS


Ragdoll simulates a human body that balances itself on two feet no problem. You can force it to walk, sit, squat or turn it into a pile of guts by stabbing, shooting, burning, beating or tearing it to pieces. Furthermore, these ragdolls are gifted with life-like features such as blood circulation, consciousness and sensation of pain.

GRAVITY


Gravity is a given, but in Regular Human Workshop some levels have their own unique types of gravitation. Each and every object or effect in the game are designed to adjust to these gravitational differences.

AUTOMATION


Most of the game's objects can be connected together using IO (Input/Output) system, which is designed to be as easy to use as possible. Connect the button with the gun using wires (see the example above); and now when the button is pressed, the gun will fire. With this simple when something happens, do something system, everyone can create fun automatons using myriad of devices, sensors, detectors and other objects. On top of that, the game allows loop connections, which makes it possible to create complex automation systems.

SLOW MOTION


Things may be happening too fast for the naked eye to catch in this world. And sometimes you just want to witness the spectacle of a bullet flying through ragdoll's body or an explosion turning a structure into rubble in it's full glory. A possibility to slow down or pause the time with a press of a button allows you to witness mayhem that unfolds in a slower pace.

SAVE SYSTEM


Sometimes you want to keep your creations for later use. The game allows you to copy or save a group of objects and then paste them anywhere on the screen.
Last evaluated Oct 8, 2026
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