Residue: Final Cut

Residue: Final Cut

Released Aug 2014

Up-tempo adventuring and family drama ensue when the survivors of a disastrous charity project return to the dead ships in the former Aral Sea in Uzbekistan. Residue tells a personal story by letting you explore a larger-than-life, ridiculously detailed rendition of one of our world's most fascinating (and horrifying) locations.

59% positive · 121 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $1.99
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Evaluation

Residue: Final Cut is a story-driven 2D platformer that released on August 1, 2014. The store description presents it as a self-contained narrative experience with a defined story, specific characters, and a clearly scoped world — no post-launch content, seasons, or expansions are mentioned or implied. There are no developer news posts of any kind on record, no DLC listed, and no announcements of future content. The game was published by the developer themselves and appears to have launched as a finished product. With over a decade having passed since release and no content activity of any kind, the game is complete as originally shipped.
Evidence
Store description presents a self-contained narrative experience with no mention of post-launch content, DLC, expansions, or ongoing updates.
description · Aug 1, 2014 source content shipped
medium
No DLC listings, season passes, or unreleased content entries found on the store page.
store metadata source content shipped
medium

Media

Details

Publisher
The Working Parts
Achievements
6
Platform
Windows
Controller
full support
Steam Deck
Not rated
Players
Single-player

About this game

Residue is a story-driven 2D platform adventure in which you control three characters with different abilities, exploring an abandoned excavation site in the remains of the Aral Sea in present-day Uzbekistan. Once the fourth largest lake in the world, the Aral Sea is now an arid wasteland, a victim of decades of Soviet cotton irrigation. To some, it is the prime example for humanity to stay out of nature's business. To others, it's a world waiting to be saved.

  • Real-world setting: The vanished Aral Sea in Central Asia, peppered with artifacts of an all too real history.
  • A world imagined: Eerily detailed, vibrant HD art, closely based on photos from the Aral Sea and filled with secrets.
  • Something to say: Experience a non-violent, thought-provoking, fully voiced story concerning the cost of saving worlds, without giving up control.
  • Exploration: Explore an interconnected game world using three characters with very different abilities.
  • Variety, variety, variety: From climbing to exploring to diving to navigating pitch-black corridors, integrating new gameplay elements at every turn.
  • Captivating Soundtrack: With many vocal tracks and an ethnic vibe, composed and produced by Joel Bille

From every disaster, new heroes emerge. This is the story of a suicide mission, an impossible attempt at restoring the Aral Sea. In the late 90's, a disgraced Russian oil tycoon found an underground secret that could save the dry basin. The sea would not be changed. But for the team assembled to work the miracle, life would never be the same again. Ten years later, the survivors' paths begin to converge. Something is pulling them back to the Aral Sea.

See every side of the story
Residue has a story itching to be told. We have done it in the way that only video games can – by putting you in the middle of the action at all times. Resisting the temptation of a clear-cut protagonist, Residue carefully juggles you to let you see every side of the story, alternating between three characters with very different abilities - each one able to reach places the others can't - and very different ambitions. At times they help each other, at times they are in opposition. Sometimes both. Nobody said things weren't complicated.
Did we mention Residue is crazy about the little details? While the main story may take you between two to three hours to complete, you can search for hours for all the little hints and references to real world events, as well as dozens of hidden collectibles and all-round secret content.

Always in control
As seen in our previous, much smaller game They Breathe, The Working Parts are devoted to telling stories in new ways while keeping interactivity at the forefront. That's why Residue isn't a point-and-click, but rather a visceral platform adventure where you're always in control, whether you're monkeying around the ship graveyard or diving through underground tunnels, navigating old Jumagul through dark corridors with a flickering flashlight, or ascending the side of the gigantic stranded drillship with Nikolai's makeshift grappling hook. Around every corner, Residue will show you something new.
Last evaluated Jun 28, 2026
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