Runers

Runers

Released Sep 2014

Runers is a top-down rogue-like dungeon shooter where you explore a vast underground labyrinth and face fierce monsters and bosses. As the game advances further into the dungeon, you will gather Runes, which will be used to combine into 285 unique spells.

79% positive · 285 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $9.99
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Evaluation

Runers launched on September 2, 2014 as a complete roguelike dungeon shooter. Following launch, the developer shipped a series of patches and feature additions: controller support in late September 2014, local co-op in November 2014, and Japanese language localization on July 23, 2015. That Japanese localization update is the last recorded developer communication of any kind. No further updates, announcements, or roadmap items have been posted since July 23, 2015. The only DLC is a soundtrack that released alongside the game on launch day. There are no unreleased DLC entries, no announced future content, and no developer statements indicating ongoing development. The game has been commercially available and unchanged for over a decade. It launched as a finished product and received a modest post-launch update period that concluded by mid-2015.
Evidence
Japanese language support added — the final update posted by the developer, with no further communications after this date.
news post · Jul 23, 2015 source content shipped
high
Local co-op released as a major feature addition post-launch.
news post · Nov 3, 2014 source content shipped
medium

Content

1 of 1 released · no outstanding content
Released
Sep 2014

Media

Details

Developer
Publisher
Mastertronic
Achievements
50
Platform
Windows
Controller
full support
Steam Deck
Not rated
Players
Single-player · Multiplayer

About this game



Runers is a top-down rogue-like dungeon shooter where you explore a vast underground labyrinth and face fierce monsters and bosses. As the game advances further into the dungeon, you will gather Runes, which will be used to combine into 285 unique spells. Discovering new spells will unlock their entries in your Runedex; unlock them all! But be careful – if you die, your playthrough is finished.

We wanted to make a game that had a lot of replayability, customization, and discovery. Almost every design choice we made focused on furthering those three goals. We want the player to be able to choose the playing style that suits them: long range sniper, mid range run and gun, or an up close brawler. There are many features to facilitate this level of customization. When you earn enough experience you will level up and be able to choose from 4 random traits to make you even stronger.

Each floor is procedurally generated, so the enemies, rooms, event rooms, and bosses you face are all randomly chosen, making every playthrough different. You will not encounter everything in the game in one playthrough, or even five: there is always something new to encounter.




  • Each floor and room is completely randomized – each run will be a different experience
  • Choose from 20 Races and 20 Classes to customize your runs
  • Runes have unique stats that modify the spells you create with them
  • Choose from 285 different spells to build your own unique spell loadouts
  • Upgrade your spells to make them even stronger
  • 50 different traits to choose from when leveling up
  • 10 procedurally generated floors to explore and fight through
  • 15+ random bosses and 100+ random enemies to fight
  • Numerous Challenges, Event Rooms, and Achievements to complete
  • Defeating enemies unlocks entries in your Beastiary
  • 5 difficulties to increase the challenge
Last evaluated Jun 28, 2026
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