Shoot-No-Shoot
Released Sep 2018
This is a shoot, no shoot simulation. It offers three ranges. An indoor range with flip targets with closer spacing for the targets, an outdoor range with pop targets with wider target placement, and a second outdoor range with random popups.
100% positive · 1 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation
Where to buy
Steam $4.99
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Media
Details
Developer
Publisher
Labrador Games
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
This is a shoot, no shoot simulation. Shoot the targets with weapons, being careful to not shoot the targets without weapons or with a badge.
It offers four modes of play. An indoor range with flip targets with closer spacing for the targets, an outdoor range with pop targets with wider target placement, a second outdoor range with random popups, and a range with scored break away targets.
Use the left thumb stick to adjust how many targets (right for more, left for less), and how far away they are (up for further away, down for closer). Use the right thumb stick (right for more, left for less) to set the length of the shoot in minutes. To start the shoot just pull either the left or the right trigger. To return to the range selection or to exit press either the Y or B buttons on the Rift, or Menu button on a Microsoft Mixed Reality controller.
It offers four modes of play. An indoor range with flip targets with closer spacing for the targets, an outdoor range with pop targets with wider target placement, a second outdoor range with random popups, and a range with scored break away targets.
Use the left thumb stick to adjust how many targets (right for more, left for less), and how far away they are (up for further away, down for closer). Use the right thumb stick (right for more, left for less) to set the length of the shoot in minutes. To start the shoot just pull either the left or the right trigger. To return to the range selection or to exit press either the Y or B buttons on the Rift, or Menu button on a Microsoft Mixed Reality controller.
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