Snafu

Snafu

Released Mar 2023

Alibaba, the caretaker of the Medieval Grow your Business Game notices a Glitch or Virus of some sort called Snafu has infiltrated the game files. NPCs begin to act strangely, textures look off, and I think - I think something is trying to hunt me down?

94% positive · 149 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $4.99
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Evaluation

Snafu is a self-contained horror game released on March 8, 2023, with an estimated 80-minute playtime. Shortly after launch, the developer patched a few bugs and then posted on March 15, 2023 reflecting on the game's reception — describing it warmly but signaling a shift in focus toward other projects and his career. There is no DLC, no season pass, and no post-launch content was ever announced for Snafu itself. The developer's subsequent communications have been about entirely separate games. In October 2024 he announced a new title, Night at the Office, which released in December 2024. In May 2025 he mentioned a goal to develop "the next Snafu" — a sequel concept with MMO-style elements — and in December 2025 he updated that he is now working on a new Japanese-themed horror game targeting mid-2026. These are all new projects, not additions to Snafu. Snafu launched as a complete, finished product. No additional content has ever been planned or announced for it, and the developer's own post-launch communication framed it as a completed work. The game is done.
Evidence
Developer reflects on Snafu's reception, signals a pause on game development to focus on career. No future content for Snafu mentioned.
news post · Mar 15, 2023 source development ending
high
Developer announces Snafu is now available on Steam, describing it as 'finally done'
news post · Mar 8, 2023 source content shipped
high

Media

Details

Publisher
TurnVex
Achievements
13
Platform
Windows
Controller
full support
Steam Deck
Playable
Players
Single-player

About this game

Snafu is a horror game that takes a step back from the usual haunted house / paranormal style game and creates a unique horror environment using unconventional mechanics, story and charm. And of course some spooky moments in between. Snafu may be a horror game that is not for everyone, but it will definitely be an interesting experience.

*Warning* This game includes significant scares, disturbing events, disturbing audio and flashing lights. Please proceed at your own volition.

*The Estimated Completion Time For Snafu is Approximately 80-min*


What is the story behind Snafu?

You begin playing the Medieval Grow your Business Game with hopes and ambitions to make as much money as you can. Alibaba, the main NPC and caretaker of the game introduces what the game has to offer. However, as you begin to delve deeper into the world, Alibaba discovers a glitch, or virus of some sort. Something foreign has gotten into the system and has begun to terrorize everything this Medieval Grow your Business Game had to offer. NPCs begin to act strangely, textures begin to morph, and the Glitch known as Snafu begins to wonder the streets – especially at night fall. It is Alibaba’s hope that you make it to the main castle and unplug him from the game before Snafu completely takes over.



Throughout your journey, meet new NPCs and hear their tale - learn how Snafu has affected their "lives" and what you can do to ease their pains. They may not have long, anyhow...









What can I expect when I play Snafu?

Play a game within a game - It is your goal to save Alibaba from Snafu's terror; however, to reach him, you must level up, and make more money.
- You have access to over one hundred purchases,
- Raise your rank,
- Purchase your own home (Which may or may not be haunted...)
- Complete mini side-quests,
- Have access to 3 separate endings,
- And hear the stories the NPC's have to tell. It has not been easy for them, lately.

All of these steps are necessary in order to reach the Castle where Alibaba is held. You must progress through the game as originally intended with the hope to bring the Medieval Grow Your Business Game offline, for good, before Snafu can inflict any more damage. It's harsh, but sometimes when a file becomes so corrupt, you must take extreme measures...



There are many traps throughout the game you will want to avoid. But don't forget, Snafu is always watching and will toy with you until it is ready to truly take your life... It is your ambition to save Alibaba from the terrors of Snafu; however, Snafu will do its best to terrorize you along the way.





And here we are, another game... The Dev notes is usually my favorite part about writing a game's description. It usually has very little to do with the game, but rather, tells the incredible tale of developing the game... Maybe not so incredible?

As you can tell, Snafu is a significantly different approach to the style of games I am used to developing. You will usually see me create a bunch of "Realism", very scary, atmospheric games. However, with Snafu, I've taken a complete 360 and delved into Pixel & Low Polly design. I've also implemented a much larger open world than what I am used to. It's quite different, to say the least.

But, what I've also done which is quite new on my end is finally adding controller support! Super happy to be able to finally sit back, and play this thing with some random controller I may have lying around here. And, since we're talking about new things, Snafu also includes a full-on save-game system. Save the game (also auto save) and play where you've left off. I am usually very hesitant with adding save functionality to short horror games because I always fear that pausing / leaving the game for later will ruin the experience. However, Snafu has a longer play time than my average game, so I figured adding save game functionality for this title was a must. If I feel that the average play time of a game will exceed 80-100 min, I feel like I have no choice - save game it is!

Anyways, as always, I want to thank all my supporters, followers and customers. The fact that many of you all enjoy my creations truly means the world to me. As I've said many times, I will continue to build these games, experiment with new things here and there, and try to pump out the best product I can.

With that being said, I hope you enjoy what Snafu has to offer.

Cheers, everyone, and happy gaming!

Stan. T
Last evaluated Jun 21, 2026
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