Done
All announced content has been released
High confidence
Where to buy
Steam $2.99
Can't confirm — worth a look
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Evaluation
Snik launched on September 4, 2015 as a complete, self-contained game. The only DLC ever released was a soundtrack pack on launch day. A hotfix was pushed the following day to address two minor bugs, and the most recent developer communication of any kind was a promotional bundle announcement on October 26, 2016. There have been no developer posts since then — nearly a decade ago — and no announcements of future content, expansions, or updates at any point in the game's history. The game launched as a finished product and has remained unchanged since its release.
Evidence
Snik launched on Steam and Android on September 4, 2015.
Only DLC released is a soundtrack, shipped on launch day. No unreleased DLC exists.
Content
1 of 1 released · no outstanding content
Media
Details
Developer
Publisher
Cleverweek
Achievements
24
Platform
Windows, macOS, Linux
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
Snik is an extremely hard game that will test your reflexes, timing, aiming and planning ahead in a simple, minimalist interface.
You control a dark blue colored ball. Clicking a position in the screen will make the ball travel to that position in a straight line. You need to collect all golden orbs to win.
You lose the game by hitting barriers. They come in red, light blue, purple and green flavors.
BLUE - Standalone, stationary barriers.
RED - Rotates around a parent barrier in a circular orbit.
GREEN - Moves along a defined path in a loop.
BLACK - Stationary, disappears when a certain orb is collected.
In some levels, you have orange colored purple orbiting around you. You need to protect them too!
You control a dark blue colored ball. Clicking a position in the screen will make the ball travel to that position in a straight line. You need to collect all golden orbs to win.
You lose the game by hitting barriers. They come in red, light blue, purple and green flavors.
BLUE - Standalone, stationary barriers.
RED - Rotates around a parent barrier in a circular orbit.
GREEN - Moves along a defined path in a loop.
BLACK - Stationary, disappears when a certain orb is collected.
In some levels, you have orange colored purple orbiting around you. You need to protect them too!
Last evaluated Jun 27, 2026
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