Space Defender: Frontier Squadron
A top-down space shooter with deep RPG progression. Fly a fully scripted, voiced story with three endings, lead your wingmen, hunt pirate captains, explore planets and hold a collapsing front. Solo, or with a friend on the second controller.
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About this game

The frontier is falling. Hold the line.
Twin-stick arcade combat, a squadron to lead, a front that moves without you and a story you play in flight. Made by a solo French developer.
A real story, in three acts
Fly for Admiral Voss and Ilse Marin, with ARIA, the AI at your side. 13 story missions, scripted dialogue and events, voiced in six languages, played over the radio in the middle of the fight. Bring down the Overseer, escort the Armada, then face a choice at the Threshold. Three endings wait at the end of the war, and one of them only opens to pilots who dealt with the pirate captains in a certain way.
Play together
Local co-op: a friend plugs in a second controller and flies a wingman at your side
Works on one machine, or over the internet with Steam Remote Play Together
You keep the command, they keep the guns
Hours of depth, not just a shooter
13 ships and over 60 pieces of equipment: lasers, railguns, flak, guided missiles, turrets, shields, generators
Manage your energy: every item you fit changes how your ship flies and fights
A research tree, plus mining, salvage, trade, refining and recycling
13 kinds of contracts with modifiers, and a signature mission in each galaxy
Three difficulty modes and 3 save slots

Pirates and their captains
One den per galaxy, raids on stations, ambushed freighters, kidnapped pilots and bounties on named lieutenants
Three captains with their own story: Kessa Varn, Dorn Halvek and the Mask
Spare them, enlist them or shoot them down: your choices follow you to the end

Step inside the spaceports
Dock at Horizon, Hephaistos or Sekhmet and walk into the bar, Command and the shipyard. Talk to the locals, buy rumors, take small jobs and earn their trust. Every pilot you lose for good joins the memorial.
Expeditions to the planets
Scan a planet, then send your crew down: 12 illustrated expeditions where your pilots' traits set the odds. Rewards, wounds, archives from before the war... and losses that are for real.
Lead your squadron
Recruit pilots with 20 different traits that change how your ships fight
Up to three wingmen: order them to attack, cover you, hold or break, and they answer on the radio
A downed wingman ejects: recover the rescue pod before it is lost
A front that moves
In Perseus and Orionis the Drones push back: stations come under threat, then under siege, then fall if nobody defends them. Take them back.
Enemies you can read
Snipers keep their distance, minelayers leave traps, carriers launch fighters, jammers scramble your missiles. Every attack is announced: read it and dodge.

Play your way
Full controller support, or mouse and keyboard
English, French, German, Spanish, Russian and Simplified Chinese
Story and radio voiced in all six languages