Steve's Warehouse: Physics. Roguelike. Chaos.

Steve's Warehouse: Physics. Roguelike. Chaos.

Released Jul 2025

Steve's Warehouse is a melting pot of Suika game, rogue-like and deckbuiling. Purchase objects, combine them but don't make any falls!

87% positive · 147 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Prices in USD, as listed by each store.
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Evaluation

Steve's Warehouse launched on July 22, 2025 and received active post-launch support through mid-2025, culminating in the major "Infinity Update" on November 10, 2025, which added an Endless Mode, Daily Challenges, new objects, new arenas, and new bosses. At the end of that update, the developer posted a direct and unambiguous statement: "With this major update released, I will stop the development on Steve's Warehouse. Minor balancing and bug fixes update might follow this update, but that's about it. I feel the game is complete, and I am satisfied to leave it as such!" The developer described the game as a side project built over two years with a friend, expressed satisfaction with the final result, and signed off with a farewell message. A few minor bug fix patches followed in the weeks after, consistent with the developer's note that small maintenance updates might still occur — but no new features or content have appeared since. There are no unreleased DLC listings on the store, no outstanding roadmap commitments, and no developer communications since the Infinity Update suggesting any change of heart. The developer's closure statement is clear and final: the game is done.
Evidence
Developer explicitly states: 'With this major update released, I will stop the development on Steve's Warehouse. Minor balancing and bug fixes update might follow this update, but that's about it. I feel the game is complete, and I am satisfied to leave it as such!'
news post · Nov 10, 2025 source development ending
high
Infinity Update shipped as the final major content release: added Endless Mode, Daily Challenges, new objects (Bullet, Golden Eyeball, Curvy Road Sign), 9 new arenas, 20 game modifiers, and 4 new bosses
news post · Nov 10, 2025 source content shipped
high

Media

Details

Publisher
Abiding Bridge
Achievements
11
Platform
Windows
Controller
full support
Steam Deck
Verified
Players
Single-player

About this game

Steve is a busy alien and they must collect and sort out human fruits, animals, storage or even planets. To do so, Steve will combine the same objects to create better objects, make more points, and make more money!

Discover the ultimate physics deck-builder: Suika meets Roguelike

Steve's Warehouse is inspired by the Watermelon game (Suika game) and rogue-like deckbuilding games (such as great games like Peglin, Luck be a Landlord or Balatro). Physics will do its thing, creating both the most satisfying and the most funnily frustrating situations

Experiment with object families and their strange effects

Strange effects include animals that eat fruits, strange letters that rotate, and sports balls that create objects when they touch a wall. Each of the 8 families works singularly around physics or other objects!

Spice things up with passives

With more than 40 unique passives, discover various combinations to have a crazier effect:
Transform every object into a car, make every object rotate, win points when using a bomb or TNT...

Survive bosses and Challenges

Each arena has a boss with a special effect to give you one last challenge before finishing the game. Additionally, discover 7 unique challenges changing the game rules entirely!


What to expect?

  • 8 object families, including Fruits, Animals, Celestials, Transportations, Storages or even Sports balls

  • 70+ objects, each with a dedicated physics, effect, and points!

  • 40+ passive objects that will let you create unexpected combos

  • 7 different arenas changing the difficulty

  • 8 bosses to survive

  • 7 challenges to play the game in unexpected ways

Last evaluated Sep 17, 2026
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