Surface Runner
Released Jul 2023
A narrative driven-platformer that puts the player in the shoes of an AI that is becoming more and more sentient.
54% positive · 22 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation
Where to get it
Free on Steam
Media
Details
Developer
Publisher
Brik Studios
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Unsupported
Players
Single-player
About this game
This is a game demo
The player plays as an AI experiencing sentience for the first time and all of the emotions that come with that. The player will progress through three different levels gaining more and more sentience.
-narrative driven-platformer
-team of 4 college students making it in 4 months
-Created all in Unreal
-puzzle solving and parkour gameplay accompany the story
-Controller recommended for gameplay (use mouse and keyboard for menus)
-Playtime is 15min- 1 hour+
Controls-
Mouse and Keyboard-
Mouse= Look around
Space= Jump/ jump off wall
WASD= Move
Shift= Wall Run Mode
E= Interact
S= Jump backwards from ledge
V= Toggle Target Visibility Crosshair
F= Teleport
Controller-
Left Stick= Look around
A= Jump/ jump off wall
Right Stick= Move
R2= Wall Run Mode
X= Interact
Down on D-pad= Jump backwards from ledge
Y= Toggle Target Visibility Crosshair
B= Teleport
The player plays as an AI experiencing sentience for the first time and all of the emotions that come with that. The player will progress through three different levels gaining more and more sentience.
-narrative driven-platformer
-team of 4 college students making it in 4 months
-Created all in Unreal
-puzzle solving and parkour gameplay accompany the story
-Controller recommended for gameplay (use mouse and keyboard for menus)
-Playtime is 15min- 1 hour+
Controls-
Mouse and Keyboard-
Mouse= Look around
Space= Jump/ jump off wall
WASD= Move
Shift= Wall Run Mode
E= Interact
S= Jump backwards from ledge
V= Toggle Target Visibility Crosshair
F= Teleport
Controller-
Left Stick= Look around
A= Jump/ jump off wall
Right Stick= Move
R2= Wall Run Mode
X= Interact
Down on D-pad= Jump backwards from ledge
Y= Toggle Target Visibility Crosshair
B= Teleport
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