Sword Master VR

Sword Master VR

Released Sep 2016

Enter the virtual reality sword fighting arena of Sword Master VR! Test your skills with the blade against smart and interactive AI enemies! Unlock new swords and game modes! Prove that you are the sword master!

71% positive · 205 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $9.99
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Evaluation

Sword Master VR launched on September 23, 2016. Following launch, the developer posted a mini-roadmap on September 25, 2016 outlining planned fixes and improvements. Those improvements were delivered in two post-launch updates: Version 1.1 on October 18, 2016 (collision detection improvements, difficulty balancing), and Version 1.2 on December 22, 2016 (Oculus Touch support, 10 new unlockable shields, additional gameplay tweaks). The store description reflects the Version 1.2 content as the current state of the game. There have been no developer communications since December 22, 2016 — nearly a decade of silence — and no unreleased DLC is listed on the store. The game launched as a compact, self-contained VR sword fighting experience with a defined feature set, and all announced post-launch content was delivered by the final update. The game is complete as it shipped its full planned content with Version 1.2.
Evidence
Version 1.2 released with Oculus Touch support and 10 new unlockable shields — the last developer communication on record.
news post · Dec 22, 2016 source content shipped
high
Version 1.1 delivered collision detection improvements, balance changes, and quality-of-life fixes from the roadmap.
news post · Oct 18, 2016 source content shipped
medium

Media

Details

Developer
Publisher
Master Indie
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

Sword Master VR, now with support for Oculus Touch & HTC Vive, brings you intense sword fighting gameplay that has never been possible in traditional video games. Taking full advantage of room-scale virtual reality, you must learn to fight with realistic swords in full 360 combat! React quickly, duck and dodge, deflect incoming attacks! Sword Master VR is not a game of standing still and lightly wiggling your sword in the enemies face. Sword Master VR is a game of endurance, skill, speed, and most importantly, to become a master of the blade.

NEW!
10 Unlockable Shields! Each level that you beat in Expert mode unlocks a new shield!

Features:
  • Intense & Challenging Sword Fighting!
  • 8 Unlockable Swords!
  • 7 Enemy Variations!
  • 10 Challenge Levels (Including a Boss Level!)
  • 4 Difficulty Modes (1 Unlockable mode!)

Safety Notice:
Sword Master VR requires players to swing their controllers in virtual reality. Play at your own risk. Eric Tereshinski, the game's developer, is not responsible for any destruction of property or the injury of yourself or anyone else while playing Sword Master VR.
Please play far away from your TV, have plenty of space, use high quality wrist straps, remove all children from the room, DO NOT play near any stairs, and enjoy the game :)

Room-Scale Info:
Sword Master VR will play correctly with as little as 2m x 1.5m playspace. However, it is recommended for best playing experience to have 2.5m x 2.5m of playspace or more.

Oculus Setup Info:
This game requires the use of motion controllers and roomscale. If you have the basic Oculus Touch kit with two sensors, two controllers, and your Oculus HMD, you can set up your playspace for roomscale and play Sword Master VR. To set up roomscale, you must set up your two sensors in opposite corners if the room. Adding a third sensor may improve your experience, but two sensors still works quite well.
Last evaluated Jun 27, 2026
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