The Story Goes On

The Story Goes On

Released Mar 2018

You are the hero inside the storybook of an obsessed author pondering with his life’s work. Explore repeating worlds, befriend a talking scarecrow and swing your sword really fast, while uncovering the true, overarching adventure within.

79% positive · 127 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $4.99
Can't confirm — worth a look
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Evaluation

The Story Goes On launched out of Early Access on March 2, 2018, after a multi-year development period that included several major content updates. At launch, the developer noted they planned to continue fixing bugs and polishing aspects of the game, but did not announce any specific named expansions or a content roadmap beyond that. The most recent significant update was the Co-Op Update on March 2, 2020, which added local co-op, ported the game to Nintendo Switch, migrated the engine to GameMaker Studio 2, and delivered a range of visual and performance improvements. This was a meaningful quality-of-life release, but it contained no announcements of further planned content. The sole DLC — the original soundtrack — shipped on release day, March 2, 2018, and no additional DLC has been listed since. There have been no developer communications of any kind since March 2, 2020. That is over six years of silence with no announced future content, no unreleased DLC, and no roadmap. The store description highlights the co-op feature prominently, consistent with the game having been brought to a finished state with that update. Given the absence of any outstanding commitments, the lack of a sustained post-launch major content cadence beyond the Co-Op Update, and over six years of developer silence, the game is best understood as a completed product. The Co-Op Update on March 2, 2020 represents the most plausible point at which the game reached its final state.
Evidence
Co-Op Update released alongside a Nintendo Switch launch, adding local co-op, engine upgrade to GameMaker Studio 2, visual improvements, and bug fixes. No future content announced. This is the last known developer communication.
news post · Mar 2, 2020 source content shipped
high
Full release post states the game is launching out of Early Access. Developer mentions intent to continue fixing bugs and polishing, but makes no specific content commitments beyond maintenance.
news post · Mar 2, 2018 source ambiguous
medium

Content

1 of 1 released · no outstanding content

Media

Details

Developer
Publisher
Scarecrow Arts
Achievements
29
Platform
Windows, macOS
Controller
full support
Steam Deck
Not rated
Players
Single-player · Multiplayer · Co-op · Local/Split Screen

About this game

BETTER GAME. LOWER PRICE. NOW WITH CO-OP.

A hack'n'slash adventure with heavy emphasis on exploration and dungeon crawling while using rogue-lite elements such as over-the-top items, permadeath, and random generation.

50+ VARIOUS ITEMS

Every item is designed to shift the way you play: from standard buffs to combat enhancements to new ways of traversing puzzles, items are made to work together and grant the player cool item combinations every time they play.

A CHANGING WORLD

By progressing further and completing dungeons, the story introduces new bosses to defeat, tougher enemies to fight and more complex environments to conquer.

PRE-BUILT DUNGEONS

Within each randomly generated world is a matching pre-existing dungeon that introduces new mechanics, enemies and story elements into the main game.

STUFF TO HIT

20+ bosses to defeat, dozens of enemies to grind out for gold, the works.

A RESPONSIVE SOUNDTRACK

Our original soundtrack adapts during gameplay to match the pace of battle.

Last evaluated Jun 27, 2026
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