Titanfall - The Final Hours
Released Apr 2014
Written over the past four years, journalist Geoff Keighley ("The Final Hours of Portal 2") chronicles the making of TITANFALL from Respawn Entertainment. This longform app features never-before-seen photos, video and concept art from early development versions of the game.
38% positive · 305 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $0.79 $0.99 −20%
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Evaluation
Titanfall: The Final Hours is a longform journalistic app written by Geoff Keighley documenting the making of Titanfall. It is a self-contained interactive article — a fixed piece of written content featuring text, video, concept art, and interviews. By its very nature as a documentary/editorial work, it launched as a complete, finished product on April 16, 2014. There are no DLC listings, no post-launch updates, no developer roadmaps, and no announced future content. This is not a game that receives patches or expansions — it is a one-time release of a static longform piece. No further content has ever been announced or implied.
Evidence
Store description presents the product as a complete, fixed longform app featuring a 25,000-word article, concept art, videos, and interviews — no mention of ongoing updates or additional content
Short description confirms this is a self-contained journalistic piece chronicling the making of Titanfall, with no indication of future additions
Media
Details
Developer
Publisher
Geoff Keighley
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
AN INSIDE LOOK AT THE CREATION OF TITANFALL
When starting from nothing isn't hard enough, the creators of Call of Duty must overcome a billion dollar lawsuit and a toxic mix of office politics and creative struggles the build the next great videogame franchise.
Written over the past four years, journalist Geoff Keighley ("The Final Hours of Portal 2") chronicles the inside story as only he can with a gripping 25,000 word longform app. Featuring exclusive artwork, never-before-seen videos, candid interviews with over 80 individuals, and countless revelations about the twists and turns of development at Respawn Entertainment during the creation of Titanfall.
The Final Hours of Titanfall features:
- Never-before-seen videos from early development versions of Titanfall.
- Exclusive concept art from the first days of Respawn, detailing many of the abandoned concepts the team explored.
- New details on how the gameplay of Titanfall changed and evolved during development.
- Birth of a Titan: Find out how the art team "kitbashed" old model parts to create the 24-foot giant.
When starting from nothing isn't hard enough, the creators of Call of Duty must overcome a billion dollar lawsuit and a toxic mix of office politics and creative struggles the build the next great videogame franchise.
Written over the past four years, journalist Geoff Keighley ("The Final Hours of Portal 2") chronicles the inside story as only he can with a gripping 25,000 word longform app. Featuring exclusive artwork, never-before-seen videos, candid interviews with over 80 individuals, and countless revelations about the twists and turns of development at Respawn Entertainment during the creation of Titanfall.
The Final Hours of Titanfall features:
- Never-before-seen videos from early development versions of Titanfall.
- Exclusive concept art from the first days of Respawn, detailing many of the abandoned concepts the team explored.
- New details on how the gameplay of Titanfall changed and evolved during development.
- Birth of a Titan: Find out how the art team "kitbashed" old model parts to create the 24-foot giant.
Last evaluated Jun 28, 2026
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