We Went Back
Released Apr 2020
We Went Back is a time-looping horror game in which you wake up in an abandoned space station utterly alone. The exit door is locked and you must find a way to escape what lurks within. Find clues, experience dynamically changing environments and confront terror in order to find a way out.
85% positive · 4,782 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to get it
Free on Steam
Evaluation
We Went Back is a short (30-50 minute) free-to-play horror adventure game that launched on April 3, 2020. Following launch, the developer issued a flurry of bug fix and feature patches throughout April 2020 to address player-reported issues. On May 23, 2020, the developer shipped a narrative content update (version 1.10) that added story content, improved the ending, and introduced Steam Achievements — the only major content update the game has received post-launch.
After May 23, 2020, there are no further developer communications of any kind in the public record. The game has no announced future content, no unreleased DLC, and no roadmap. Given that the game was always designed and marketed as a self-contained short experience, the May 2020 update represents the natural conclusion of its post-launch support. The developer has not communicated any plans for additional content, and the game's store description presents it as a finished, complete product.
Evidence
Narrative content update (v1.10) released, adding story content, an improved ending, and Steam Achievements. This is the last developer communication on record.
Developer mentioned 'ideas for a few content updates in the near future' — this was plausibly fulfilled by the May 23, 2020 narrative update.
Media
Details
Developer
Publisher
Dead Thread Games
Achievements
11
Platform
Windows
Controller
—
Steam Deck
Unsupported
Players
Single-player
About this game
You wake up in an abandoned space station. Alone. GO.

We Went Back is roughly a 30-50 minute experience. Here's what we love about it:
You can experience multiple changes within the space station's environment. The devil is in the details.
Love escape rooms? So do we! There are clues to find and a puzzle to solve. The environment holds the key.
Everything is influenced by that old-school space aesthetic we all love, from each poster all the way down to the teensiest decal.
We have a rat. No, you cannot pet him but he’s loved nonetheless.

- Who: You. Just you. All by yourself.
- What: You're trying to find a way out.
- When: Depends on who you ask.
- Where: An abandoned space station.
- Why: Be honest – do we ever know why?
- How: Find clues. Solve a puzzle. Get scared. Get out.
We Went Back is roughly a 30-50 minute experience. Here's what we love about it:
Dynamically Changing Environments
You can experience multiple changes within the space station's environment. The devil is in the details.
Escape Room Style Gameplay
Love escape rooms? So do we! There are clues to find and a puzzle to solve. The environment holds the key.
70's Inspired Retro-Futuristic Art Style
Everything is influenced by that old-school space aesthetic we all love, from each poster all the way down to the teensiest decal.
There's a Rat
We have a rat. No, you cannot pet him but he’s loved nonetheless.
Last evaluated Jun 25, 2026
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