Yorvik's Game

Yorvik's Game

Released Oct 2025

Play a game of luck and strategy against an entity claiming to be a tribal god. Toss tokens, use voodoo magic, ask questions and try to keep your life away from getting snuffed out...

100% positive · 1 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

Where to buy

Steam $1.99
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Media

Details

Publisher
Firewake///Trails
Achievements
4
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

A DECKBUILDING HORROR

Play a game of luck and strategy against an entity claiming to be a tribal god! Outmaneuver the game master and gain a chance to escape.

This game combines a familiar 1v1 horror setting with elements of deckbuilding and a puzzling narrative for you to unfold, but with a few twists.

On the flip side... 

Toss your hand and see how it plays out! Tokens have two sides and you can't control how they land... Or can you?

Manipulate both decks

When improving your deck, you can make Yorvik add a token to his deck that he may not want. Use it against him, ruin his chances, but beware: he can do the same to you...

Voodoo magic

Use voodoo to twist fate, cause havoc and regain control. Sometimes a sacrifice is in order...

Discover the truth

Use what tools you have available to prod at the entity and learn its nature! It might anger it, but might help you escape!

More to come!

Yorvik's Game will receive support for a while. Besides addressing any possible issues with the game, we are planning to add an endless mode in the near future, with some interesting things to spice up the gameplay. Keep an eye out! 

P.S. From the Dev

Thank you for checking out the game!

And one last mention: I received good help on this project from a few awesome people, whose names are:

  • Tib Averus (state machine, selection, dialogue systems)

  • Rodahtnov (2d early prototypes)

  • Brass (3d and 2d art)

  • Jakub Kozelka (3d art, horror)

  • Butch (sfx artist and music composer)

DISCLAIMER

No AI-generated assets were used in this game. Everything was made by people specified above. 
AI was used for engine (dev) tools - scripts, and for prototyping some code. Some of that code remained, most didn't.

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