Zombaliens
Early access since Jul 2021
Kill aliens in creative ways in this wacky retro FPS featuring non linear, highly interactive maps. Zombaliens blends retro FPS with immersive sim, letting you use anything in your environment against your enemies, while retaining the speed and simplicity of a retro FPS.
92% positive · 13 reviews
Pending
Early access · Awaiting evaluation
Pending
Early access · Awaiting evaluation
Where to buy
Steam $15.99
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Media
Details
Developer
Publisher
Sebastien Penverne
Achievements
18
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
Non-linear hand crafted levels full of interactivity, choose your path, break stuff, play with lights, find secrets...
Over 15 different weapons, including classic human weapons like a shotgun, Mac-10, rocket launcher and lightning gun as well as crazier alien weapons such as the Swarm Shooter shooting homing bees, the Spore Launcher which can lauch sentient bombs or the Belittling Eye...
Over 10 enemies species, including zombies, alien soldiers and insects and more with a variety of behaviours, such as taking cover, flying, dodging, walking on walls, smelling you...
The difficulty determines the number of enemies, objectives and the abilities the AI will use. The game plays noticeably different between easiest and hardest difficulty.
Several unique bosses, from a dinosaur charging you with a gatling to a cat and mouse game with an alien mastermind.
Stealth. Enemies giving you a hard time? Hide in darkness and they won't see you coming.
Over 15 different weapons, including classic human weapons like a shotgun, Mac-10, rocket launcher and lightning gun as well as crazier alien weapons such as the Swarm Shooter shooting homing bees, the Spore Launcher which can lauch sentient bombs or the Belittling Eye...
Over 10 enemies species, including zombies, alien soldiers and insects and more with a variety of behaviours, such as taking cover, flying, dodging, walking on walls, smelling you...
The difficulty determines the number of enemies, objectives and the abilities the AI will use. The game plays noticeably different between easiest and hardest difficulty.
Several unique bosses, from a dinosaur charging you with a gatling to a cat and mouse game with an alien mastermind.
Stealth. Enemies giving you a hard time? Hide in darkness and they won't see you coming.
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