Aim Climb
Released Mar 2022
"AIM" × "Climbing Game" "Aim Climb" is a HARDCORE game in which you use your "Aiming skill" to climb to the top and reach the summit. There is also a difficulty level for players who are not used to using mouse.
89% positive · 246 reviews
Not yet
Released, but still in active development
Medium confidence
Active Development
Not yet
Released, but still in active development
Medium confidence
Active Development
Where to buy
Steam $6.80
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Evaluation
Aim Climb launched on March 18, 2022 and has received post-launch content from its solo developer. The game shipped two major content releases: the initial launch content (Map 1), and then Map 2, released on March 30, 2025 — nearly three years later — which the developer described as doubling the total content of the game. The Map 2 release added new stages, achievements, a hidden difficulty mode, and a soundtrack update.
The developer's April 6, 2025 post accompanying the Map 2 launch mentioned ongoing plans for Aim Climb, specifically a potential transition from speed-based to coordinate-based target movement (to be coordinated carefully with speedrunning players), indicating the developer does not consider Aim Climb fully concluded. However, no specific named future content or DLC has been announced for Aim Climb.
The one DLC on the store — the Aim Climb Soundtrack — was released on May 28, 2022, and there are no unreleased DLC entries.
The two major content releases are separated by nearly three years (March 2022 to March 2025). As of today, October 1, 2026, it has been approximately 18 months since Map 2 shipped. With only two major content milestones across the game's history, the cadence is very long (roughly 3-year intervals), which means 18 months since the last major release is still plausibly within that window. The developer has not announced that development on Aim Climb is complete. The most recent developer communication was the April 6, 2025 post, and while that is now over 17 months ago, the developer's historical pattern has always featured long gaps between communications — there was a 9-month gap between posts prior to November 2024 (noted explicitly in NEWS-3), and Map 2 was ultimately delivered as promised. There is no distress signal or closure announcement.
Given the long-interval development pattern, the developer's stated intent to continue refining Aim Climb, and the absence of any completion statement, the game remains in a state of ongoing development, albeit at a very slow, solo-developer pace.
Evidence
Map 2 officially released on March 30, 2025, adding new stages, achievements, a hidden difficulty mode, and a soundtrack update. Developer notes this doubled the game's content on its 3rd anniversary.
Developer mentions plans to transition Aim Climb from speed-based to coordinate-based target control in future updates, coordinating with speedrunning players, indicating ongoing development intent.
Content
1 of 1 released · no outstanding content
Media
Details
Developer
Publisher
YuLu
Achievements
6
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player
About this game
"AIM" × "Climbing Game"
Aim Climb" is a platform game in which you use your "Aiming skill" to climb to the top and reach the summit.
.
"Continuous jumps feel great!!!!!"
The character jumps toward the clicked location. In order to climb up efficiently, the horizontal speed must be kept as low as possible. In other words, you must instantly consider the target to aim at and the timing of that click, depending on the character's position and the direction it is going.
↓Bad example
.
What do you think? The operation is simple, but it looks quite deep, doesn't it?
The higher you climb, the more difficult the "targets" become. tracking and holding aim, flicking aim,,The thrill increases.
When the skill is used, the character jumps slightly to buy time to adjust the aim.
This skill can also be used effectively to increase the speed of ascent when you click on targets. It is up to the player's discretion whether you can use it well or not.
■Three levels of difficulty
There is a difficulty level for beginners who are not accustomed to mouse operation, a difficulty level for gamers who are accustomed to mouse operation, and a difficulty level for so-called masochistic gamers.
The highest difficulty level cannot be cleared with half-hearted determination.
Cute dot pictures
.
■The scenery changes as you move up.
Caves, forests, old cities, waterfalls, etc.
.
-Aim Climb-

In a dark, dark cave, there is a cat girl who dreams of the outside world.
You need to click on the magic stones scattered around to climb.
Clicking, climbing, clicking, climbing, clicking, climbing,,,,,,,,
And if you fail to aim, she falls.
No matter how many times she falls, she never gives up. Her eyes are always lit with glimmer of hope.
Do you really see that?
Can you take her to the outside world? And when you reach the top, what will the view be like?

Aim Climb" is a platform game in which you use your "Aiming skill" to climb to the top and reach the summit.
Aim accurately at the scattered "targets" and click to make your character make a big jump.
.However, if left unattended, the character will fall down.
Thus, it means you need to click on the next target during the dwell time..
"Continuous jumps feel great!!!!!"
The character jumps toward the clicked location. In order to climb up efficiently, the horizontal speed must be kept as low as possible. In other words, you must instantly consider the target to aim at and the timing of that click, depending on the character's position and the direction it is going.
↓Bad example
.
What do you think? The operation is simple, but it looks quite deep, doesn't it?
There are various types of "targets" to keep players occupied.
The higher you climb, the more difficult the "targets" become. tracking and holding aim, flicking aim,,The thrill increases.
If you happen to miss your aim, use the "ascending skill".
When the skill is used, the character jumps slightly to buy time to adjust the aim.
This skill can also be used effectively to increase the speed of ascent when you click on targets. It is up to the player's discretion whether you can use it well or not.
■Three levels of difficulty
There is a difficulty level for beginners who are not accustomed to mouse operation, a difficulty level for gamers who are accustomed to mouse operation, and a difficulty level for so-called masochistic gamers.
The highest difficulty level cannot be cleared with half-hearted determination.
Cute dot pictures
.
■The scenery changes as you move up.
Caves, forests, old cities, waterfalls, etc.
Clearing the game involves a great deal of hard work.
However, let us guarantee an "overwhelming sense of accomplishment" for that..
-Aim Climb-

In a dark, dark cave, there is a cat girl who dreams of the outside world.
Your Aiming skill could change her fate.
Your dominant hand, holding the PC mouse, becomes a "magic gun" that descends into her world to support her dreams.You need to click on the magic stones scattered around to climb.
Clicking, climbing, clicking, climbing, clicking, climbing,,,,,,,,
And if you fail to aim, she falls.
No matter how many times she falls, she never gives up. Her eyes are always lit with glimmer of hope.
Do you really see that?
Can you take her to the outside world? And when you reach the top, what will the view be like?

Last evaluated Oct 1, 2026
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