be you
Released Feb 2019
HELLO i made weird game visual novel thingy Your character develops different personality types depending on your choices, so they respond uniquely to different situations. With around three different choices to make and three unique lines of dialogue for each of them there's around nine different texts you can see and six endings.
82% positive · 211 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to get it
Free on Steam
Evaluation
*be you* is a small free-to-play visual novel game released on February 4, 2019. The store description presents it as a self-contained experience with a defined structure: around nine unique dialogue texts and six endings based on player choices. There is no mention of planned updates, DLC, or ongoing development for this game.
The two developer news posts on this game's Steam page — from August 2021 and August 2022 — are both announcements for entirely separate games (*Pizza Apocalypse* and *Fishing Game*), not updates to *be you* itself. These posts indicate the developer moved on to other projects after launching this one. There have been no posts about *be you* specifically since its release.
The game appears to have shipped as a complete, finished product with no post-launch content cycle ever established. Nothing in the developer's communications suggests further content for this title is planned or was ever promised.
Evidence
Store description presents a fully self-contained visual novel with a fixed set of choices, dialogue lines, and six endings — no mention of updates or planned additional content.
Developer announced another separate game, Fishing Game, again with no reference to be you.
Media
Details
Developer
Publisher
louis morel
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
HELLO i made weird game visual novel thingy
Your character develops different personality types depending on your choices, so they respond uniquely to different situations. With around three different choices to make and three unique lines of dialogue for each of them there's around nine different texts you can see and six endings.
Your character develops different personality types depending on your choices, so they respond uniquely to different situations. With around three different choices to make and three unique lines of dialogue for each of them there's around nine different texts you can see and six endings.
Last evaluated Jun 21, 2026
Something about this evaluation looks wrong Report illegal or harmful content