Blind

Blind

Released Sep 2018

Navigate an unfamiliar world in virtual reality using echolocation, where sounds become images. Trapped in a mansion by the devious Warden, make your way through its many rooms, riddled with puzzles and dangers, moving ever closer to the truth—and your only chance to escape.

70% positive · 151 reviews
Done
All announced content has been released
Medium confidence
Done
All announced content has been released
Medium confidence

Where to buy

Steam $2.49 $24.99 −90%
Can't confirm — worth a look
We couldn't confirm these stores carry this game.
Green Man Gaming Steam key Search IndieGala Steam key Search
Prices in USD, as listed by each store.
Buying through an affiliate store helps support the site

Evaluation

Blind is a narrative-driven VR adventure that launched on September 18, 2018. Post-launch, the developer shipped a significant patch on December 18, 2018 (patch 1.06) that reworked the game's ending and released the official soundtrack as a standalone DLC. A follow-up feature patch (1.09) arrived on June 3, 2019, adding new controller support and comfort options. That June 3, 2019 patch is the last recorded communication from the developer. The one DLC listed — the game's soundtrack — was released on December 18, 2018 and is fully available. No unreleased DLC exists, no future content has been announced, and no roadmap or expansion plans were ever communicated. The December 2018 post did tease "some more huge changes coming in the next few months," but the June 2019 patch plausibly fulfilled that promise with its controller and comfort feature additions. No further posts followed. With a single narrative experience, a fully released soundtrack DLC, no outstanding content commitments, and developer communications having ceased as of June 3, 2019, the game appears to have shipped as a complete, self-contained product with its post-launch polish now concluded.
Evidence
Developer released the official soundtrack and a reworked game ending in patch 1.06, teasing 'huge changes coming in the next few months'
news post · Dec 18, 2018 source content shipped
high
Patch 1.09 added new controller support and comfort options — the last known developer communication
news post · Jun 3, 2019 source content shipped
medium

Content

1 of 1 released · no outstanding content
Released
Dec 2018

Media

Details

Publisher
Fellow Traveller
Achievements
16
Platform
Windows
Controller
full support
Steam Deck
Unsupported
Players
Single-player

About this game

Blind is a narrative-driven psychological thriller for virtual reality where the player is blind and must explore their surroundings using echolocation.

Waking up in a strange room with little memory of how she came to be there, a young woman makes the shocking discovery she has lost her sense of sight. Goaded by the sinister and twisted Warden, she must explore a perverse and frightening mansion using sound alone. By sending out soundwaves with a cane, the outlines of objects are briefly revealed, enabling the player to navigate the mansion, solve puzzles and uncover the mystery of what is happening to her.

As she gets closer and closer to the truth, however, she will be forced to confront her worst enemy--that which she does not, or will not see.

Born out of the Global Game Jam in 2014, which had the theme of “We don’t see things as they are, we see them as we are”, the Blind team won the Best Game award at the Turin (Italy) jam site with their entry Come to See My House. The team then began work on a full game based on this initial concept.

Built from the ground up for virtual reality, Blind will be launching September 18, 2018.

Learn to navigate carefully and cautiously using your cane. Send out soundwaves to reveal your surroundings briefly before they fade into darkness. Gramophones and other objects that make sound become lighthouses in the all-encompassing blackness.

Built from the ground up for virtual reality and supporting binaural audio and motion control, Blind is a fully immersive and unique experience that removes you from the world you are used to, and asks you to see things differently.

Where are you? Who is the Warden? Why has he kidnapped you and why does he want you to solve the puzzles in this strange and yet somehow eerily familiar place? Experience a constant sense of foreboding and emotional tension as you travel deeper into a mansion riddled with puzzles and dangers. As you search for answers, will you find things you’d rather not see?

Last evaluated Jun 27, 2026
Something about this evaluation looks wrong Report illegal or harmful content