Blueprint Tycoon

Blueprint Tycoon

Released May 2016

Build your settlement, gather goods, ensure maximum efficiency and make a profit!

81% positive · 1,096 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Prices in USD, as listed by each store.
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Evaluation

Blueprint Tycoon launched out of Early Access on May 13, 2016. Following its full release, the developer shipped several updates: Workshop support and a Scenario Editor were added in April 2016 (before the full launch), Sandbox Mode arrived on June 23, 2016, and a final bug-fix patch landed on July 1, 2016. That July 2016 patch is the last post directly related to Blueprint Tycoon itself. Since then, the developer's news posts have shifted entirely to announcing and releasing other games — Hyper Knights (May 2017), Battle Royale Tycoon (December 2018 through September 2019), and most recently Dinky Guardians (October 2023). None of these posts reference any future content for Blueprint Tycoon. The store description contains no mention of upcoming content, a roadmap, or planned updates. There are no unreleased DLC entries. The developer has not made any statement about returning to Blueprint Tycoon. The game was released as a complete product and received its post-launch updates through July 1, 2016, after which the developer moved on to other projects.
Evidence
Blueprint Tycoon officially left Early Access and reached its full 1.0 release.
news post · May 13, 2016 source content shipped
high
v1.09 bug-fix patch released — the last developer post directly addressing Blueprint Tycoon.
news post · Jul 1, 2016 source development ending
medium

Media

Details

Publisher
Endless Loop Studios
Achievements
45
Platform
Windows, macOS, Linux
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

Build your settlement, gather goods, ensure maximum efficiency and make a profit!



In Blueprint Tycoon you are tasked with running a settlement by gathering raw materials and crafting them into complex goods to be supplied to your contractor for a profit.

Create your own Blueprints for each Crafter/Harvester using multiple Workers with a multitude of Tools and try to create the most productive Blueprints.

Profit margins are razor thin so you must focus on ensuring peak efficiency at every point of your supply chain, if something breaks you must be swift in managing your cash flow before your treasury runs out and you face the wrath of unpaid Workers!



  • Plan your Island for maximum efficiency
  • Hire workers and keep them happy, fed and most importantly, paid
  • Colonize other Islands and set up trading routes
  • Research new products to supply more profitable contracts
  • Maximize productivity by creating your own Blueprints
  • Manage your supply chain and keep everything working at peak efficiency
  • Optimize your contracts for maximum profit!

Last evaluated Jun 27, 2026
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