BrokenLore: LOW

BrokenLore: LOW

Released Feb 2025

BrokenLore: LOW is a psychological horror game set in a mist-covered, beautiful Japanese village, blending hyper-realistic graphics with low-poly elements. The main enemy is the Gashadokuro, a yokai from Japanese folklore.

76% positive · 509 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $8.99
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Evaluation

BrokenLore: LOW launched on February 20, 2025 as the first chapter in the BrokenLore franchise developed by Serafini Productions. The store description positions it explicitly as a standalone story entry — a prequel that lays "the groundwork for the events narrated in BrokenLore: UNFOLLOW" — rather than a game with post-launch content plans of its own. The only DLC released for this title is a soundtrack pack (released August 22, 2025), which is supplemental content with no gameplay implications. No unreleased DLC is listed on the store, no post-launch content updates have been announced for the game itself, and there are no developer news posts indicating patches, content additions, or expansions planned for LOW. Developer activity from Serafini Productions has been focused on other entries in the BrokenLore franchise. The March 17, 2025 and April 25, 2025 posts announce the release of BrokenLore: DON'T WATCH, a separate game in the series. These posts cross-promote LOW (linking to its store page) but contain no announcements of new content for LOW itself. The game launched as a complete, self-contained chapter. There is no evidence of any planned additions, and the developer's post-launch communications confirm their attention has moved to other titles in the series. BrokenLore: LOW is a finished product.
Evidence
BrokenLore: LOW officially launched. The launch post focuses on the release itself and promotes other BrokenLore franchise entries, with no mention of planned post-launch content updates for LOW.
news post · Feb 20, 2025 source content shipped
high
Developer's most recent post announces the launch of BrokenLore: DON'T WATCH (a separate franchise entry). LOW is cross-promoted but receives no announcement of new content for itself.
news post · Apr 25, 2025 source ambiguous
medium

Content

1 of 1 released · no outstanding content

Media

Details

Publisher
Serafini Productions
Achievements
21
Platform
Windows
Controller
full support
Steam Deck
Unsupported
Players
Single-player

About this game

BrokenLore: LOW is a psychological horror game set in the beautiful Japanese village of Kirisame-mura, where an ancient legend haunts the land: a giant skeleton from Japanese folklore, the Gashadokuro.

GAME OBJECTIVES
➤ Reveal the Roots of Deep-Seated Hatred
➤ Explore the circular, claustrophobic pathway structure of Kirisame Mura
➤ Introduce the Game Loop Structure, symbolizing the unstoppable cycle of tragic events

STORY
Naomi Montgomery arrives at Kirisame Mura for a professional opportunity that promises to launch her music career but instead finds herself facing sinister presences and the cursed secrets of the village. Her story is a journey through time and memory, laying the groundwork for the events narrated in BrokenLore: UNFOLLOW.

The aura of mystery surrounding the village intensifies with the gradual revelation of a dark legend that haunts the town. The legend tells that, at the center of the village, there was an ancient temple, now disappeared, the scene of a tragedy that has cursed all its inhabitants.

GAME ELEMENTS
➤ The game uses realistic graphics, combined with low-poly segments in specific parts.
➤ Statues featured in the game are the works of renowned Italian sculptor Bruno Lucchi.
➤ Developed in collaboration with a psychologist to ensure care and sensitivity toward the player

VILLAGE THEMES
Kirisame Mura is designed to be an enigma in itself, a labyrinth with no exit that symbolizes the cycle of wrong decisions and broken destinies of the protagonist. The game’s structure emphasizes this aspect with an environment that subtly repeats and changes, challenging players to find a way to break the cycle as they delve into the story. Themes of envy, ambition, and failure will be explored.

Hideki: "Time has its own way of flowing in Kirisame Mura"

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Last evaluated Jun 19, 2026
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