CHANGE: A Homeless Survival Experience

CHANGE: A Homeless Survival Experience

Released May 2020

CHANGE is an award nominated homeless survival experience set in a randomly created city with rogue-like elements. Explore, survive, earn perks, find items & kindness to develop your character & escape to a new life. Over 7 years of development & over 200 updates so far!

90% positive · 2,867 reviews
Not yet
Released, but development status unclear
Low confidence
Development Uncertain
Not yet
Released, but development status unclear
Low confidence
Development Uncertain

Where to buy

Steam $19.99 Green Man Gaming Steam key $19.99
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Evaluation

CHANGE launched in May 2020 and has received sustained post-launch support over several years, including one paid expansion — The Living City — released on April 29, 2022. The game's sole DLC is fully released. Post-launch, the developer (Danny, a solo developer at Delve Interactive) maintained a reasonably active update cadence through 2022, with significant patches arriving regularly. A major controller support update shipped on May 15, 2024. However, on November 19, 2024, Danny posted a candid financial distress update. He disclosed that CHANGE's revenue had declined to the point where he could barely cover expenses, that he had donated a large portion of proceeds to charity (as promised), and that the studio's future was uncertain. He explicitly wrote that he might have to "shut things down" and didn't know what would happen to CHANGE. He expressed hope that a viral moment or increased sales could save the project, but framed it as needing a lucky break. Danny posted one more update on March 22, 2025 — a cloud saving feature patch — where he said "I'm never giving up on this thing" and teased "big news soon." A small hotfix followed on June 11, 2025, which is the last known communication from the developer. As of June 26, 2026, there has been no further communication from Delve Interactive for over a year. The promised "big news" has not materialized. Given the unresolved financial distress warning from November 2024 and the subsequent silence extending well beyond the developer's historical update cadence, the future of the game's development cannot be confirmed.
Evidence
Developer Danny posted that Delve Interactive is in serious financial trouble, revenues are insufficient to sustain development, and the studio may have to shut down. He expressed hope for a lucky break but stated he didn't know what would happen to CHANGE.
news post · Nov 19, 2024 source development ending
high
Developer posted a cloud saving update saying 'I'm never giving up on this thing' and teased 'big news soon,' suggesting continued intent to develop despite financial difficulties.
news post · Mar 22, 2025 source development ongoing
medium

Content

1 of 1 released · no outstanding content

Media

Details

Publisher
Delve Interactive
Achievements
30
Platform
Windows, macOS, Linux
Controller
full support
Steam Deck
Playable
Players
Single-player

About this game

CHANGE is an emotional homeless survival experience set in a randomly generated city with rogue-like elements. Explore, survive, earn perks, find items and kindness to develop your character and escape to a new life.

With hundreds of perks, items, events and more, this serious game comes with a large amount of depth that opens up the more you play, and changes based on how you play.

20% of Delve Interactive's profits from this game will be donated to charities focused on the issue of homelessness.

This is a hate letter to the growing indifference in the world. When members of the development team almost fell into homelessness some years ago, it inspired us to create something that gives a voice to the forgotten and the vulnerable. We take the subject very seriously and portray it as such.

After over 7 years of research and hard work, 100s of updates and fan support, we bring you our tale of survival and isolation.

  • Choose from 5 different characters each with their own background stories and maladies, then create your own story

  • Find companions and find kindness. Build a reputation or even friendships with various characters including the other homeless and the police

  • Build your inventory with food, survival tools, clothing and more... as well as unlocking new items for your next playthrough as you progress

  • Spend a night in police stations, parks or shelters, spend time at bars, visit the clinic, study in the library, recycle scrap and more as you discover new areas and buildings

  • Learn about the lives of the homeless and everything they go through to survive, with every part of the truth having been heavily researched by the developers.

  • Experience a beautifully composed emotional soundtrack

    I spent a long time talking to people on the streets and those who've experienced sleeping rough to listen to their stories, many of which are included in the game as "night events". This game was made with the vision of getting homelessness and it's difficulties across through a game that's engaging and empathetic.

    We also spent time delving into and cross referencing a ton of literature on homelessness provided publicly by various charity, journalistic and government institutions.

Manage your hunger, hygiene, happiness, crime levels, street reputation, study levels and other stats as you try to survive and escape the homeless life. But you can only do so much in one day... what will you do?

Will you spend the day begging, depending on the kindness of others?

Will you find shelter in the night?

Perhaps you're moved out of the area by the police for loitering. Unable to find shelter, you end up on the streets at night, and you meet a dog. Is it a stray? Could it be a friend? All your actions affect your happiness in some way, and it's up to you to manage your stats accordingly. You could turn to drink, but risk addiction. You could hope for a fortunate event, or make some progress towards your survival.

But you will have to choose. It could all be over if a bad event occurs in the dangerous night streets. Especially during winter.

Every game is different, and with each playthrough comes more ways to explore CHANGE.

If you became homeless... what would you do?

PLANS

Our goal with this project is to raise awareness on the issue of homelessness, as well as raise money for it. We have done a ton of research for this project and while our wish is to portray the reality of homelessness, various aspects of sleeping rough have been abstracted for the sake of gameplay.

So far, we've raised over £7000 for the charities CRISIS, The Clocktower Sanctuary and Shelter.

Join us in the community section to discuss the game with the team! We're always listening and awaiting your feedback.

Last evaluated Jun 26, 2026
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