CRUSH IT ALL

CRUSH IT ALL

Released Aug 2026

Build a ridiculous vehicle from engines, wheels, frames, armor, and weapons, then send it downhill and let deterministic physics settle the bill. Survive recoil, rebuild between charges, and smash through 24 jobs in this construction roguelike.

0% positive · 1 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

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Steam $0.99
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Media

Details

Developer
Publisher
Summer Poem
Achievements
20
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

CRUSH IT ALL is a side-view vehicle-building roguelike. The real decisions happen before the charge: connect parts inside a limited grid, balance mass, center of gravity, propulsion, and impact surfaces, then watch your contraption hurl itself at an increasingly absurd target.

BUILD A VEHICLE THAT CAN SURVIVE ITS OWN HIT

Wheels, engines, frames, armor, weapons, and stranger parts all occupy real space and change how the whole vehicle behaves. A connection can decide whether the build reaches the target in one piece, while a single upgrade can completely alter the result.

THREE CHARGES. ONE HONEST BILL.

Each job gives you up to three charges. Mass, speed, and effects create the impact; the target sends recoil back through the parts that actually take the hit. If the first charge is not enough, rebuild between attempts, replace damaged components, and decide how the next collision should happen.

SMASH, GET PAID, REBUILD

Complete jobs, open crates, buy components and trinkets, and turn a pile of scrap into a focused build. Different vehicle classes change your starting machine, grid, and rules. Random bosses impose distinct conditions that force new plans instead of rewarding the same stat pile every time.

Start with a barely functional wreck and break through 8 districts and 24 jobs. Make sure the final balance is positive—and, ideally, that some of the vehicle is still attached.

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