Dieselpunk Wars

Dieselpunk Wars

Released May 2021

Dieselpunk Wars is a vehicle building game, focused on combat with advanced physics and damage simulation. Use over 300 elements to build a war machine of your dreams. Construct vehicles that ride on the ground, soar through the skies, or dive underwater. Prepare for combat and test your skills!

54% positive · 156 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $14.99
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Evaluation

Dieselpunk Wars entered Early Access on November 19, 2020, with the developer stating the game was "mostly complete" and that Early Access would last at most 6 months. True to that, the game officially left Early Access on May 13, 2021 with the release of patch 1.1.0, which included a new map, Battle Simulator improvements, Steam Workshop scenario sharing, and numerous bug fixes. Following the 1.0 launch, the developer shipped two more patches in quick succession: patch 1.1.1 on May 17, 2021 (addressing Workshop hotfixes) and patch 1.1.2 on May 25, 2021 (adding new Battle Simulator buildings and further polish). After May 25, 2021, there are no further developer communications in the post history — no announcements, no patches, no roadmaps. The game has no unreleased DLC listed on the store, no season pass, and no outstanding developer commitments. The developer never announced any post-launch DLC or future content plans beyond the 1.0 release. The 50 news posts scanned include zero development_status posts and only 3 major_content entries, all of which are tied to the Early Access and launch period. The last developer communication was May 25, 2021 — nearly five years before today's date of June 26, 2026. This extended silence, combined with the absence of any announced future content and a clean launch that fulfilled all stated Early Access goals, indicates the game shipped as a finished product with no further content planned.
Evidence
Dieselpunk Wars officially left Early Access with the release of patch 1.1.0, fulfilling the developer's stated goal from the Early Access launch announcement.
news post · May 13, 2021 source content shipped
high
Developer stated the game was 'mostly complete' at Early Access launch with all planned parts and a full campaign already in place; Early Access was expected to last at most 6 months for polish and bug fixes only.
news post · Nov 19, 2020 source development ending
high

Media

Details

Publisher
CreativeForge Games S.A.
Achievements
23
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game


Build magnificent machines from over 300 unique elements. Utilize various kinds of weapons, armor, engines, wheels, and propulsion systems. Take air drag into account since every element has an impact on a vehicle’s handling and its capabilities. Expand upon your vessel’s design to complete a mission or start over from a blank slate. Construct fighters, transporters, tanks, destroyers, or blimps and savor your creative freedom.


Use different kinds of guns and plating to duke it out with hostile vehicles. Revel in the destruction caused by your weapons with fully simulated projectiles. Protect yourself with angled armor which might reflect enemy shots. Be careful not to overexert your engines or else they might catch on fire. Make good use of physics and rain destruction upon your enemies.


Take pleasure in exploring a vast and interesting world filled with adventure. Face danger on the desert, in the mountains, and in the swamp. Launch a full-scale invasion and conquer entire islands. Delve into the world of a single-player campaign and onto an arena filled with enemies. Enjoy limitless freedom in sandbox mode.


Go where combat is the most intense and take part in massive battles, unleashing your vehicle’s full potential. Learn the extent of your creations’ capabilities and face increasing challenges. Figure out your enemies’ battle plan and spot the weaknesses of their vessels. Fight alongside allies or solo.

Features

  • Advanced destruction simulation, vehicles can be cut in half.
  • Projectiles with their own ballistics, penetration, and ricochet mechanics.
  • Simulation of aerodynamics, buoyancy, fires, and flooding.
  • Vehicles constructed from many different materials, paintable armors with various levels of thickness.
  • Vehicles with various ranges of visibility and detection radii.
  • New parts acquired by completing missions.
  • Campaign mode with an interesting plot and lots of missions.
  • Various unique biomes, visited as the campaign progresses.
  • Level progression, ability to unlock new skills and use active powers.
  • Battle mode where you can create custom battles between vehicles of your creation.
  • Creative mode where you can build any vehicle you want.
  • Integrated Steam workshop to share your creativity.

Destruction

The most important part of any ship is its core block, there can be only one of this type and its destruction will annihilate the whole vehicle. Every block must have a connection to the core. Each element has its own hit points, level of fire resistance, ability to resist impact and explosion. Some of them can also be flooded or lose their lift power. Every destroyed element has an impact on a vessel's combat capabilities - strategic block placement can improve your vehicle’s survivability and efficiency.

Weapons

Each weapon is a separate object with its own logic and physics systems. Before shooting, a weapon checks if it doesn’t don't hit or collide with its own vehicle. Weapons types include many variants of artillery, missile launchers, machine guns, flamethrowers, torpedo launchers, bombs, depth charges, and crazy close combat weapons. One of the unique weapons is a harpoon that can grab and pull enemies or pull its own vehicle to the ground.

Physics

The shape and size of the vehicles' hull affects their air and water drag. Vessels with an angled, aerodynamic hull are faster than those that look like a brick. Some blocks generate buoyancy or lift, center of which should be balanced with the center of mass. Water has realistic wave simulation, there is also wind that can be used by sails.

Mechanics

The game has realistic gun ballistics and armor penetration mechanics; angled surfaces offer better protection from projectiles and can cause them to ricochet. Most blocks can be made using different materials that have different weights and other properties. Enemy vehicles can behave differently, depending on what weapons they have installed and what their goals are.
Last evaluated Jun 26, 2026
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