gravilon
Released Mar 2015
An inventive, thought-provoking puzzle platformer. Use powerups in each environment, and your own inherent gravity-bending powers, to complete each level. The more you play, the more story details you'll uncover.
59% positive · 1,253 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $2.99
Can't confirm — worth a look
We couldn't confirm these stores carry this game.
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Evaluation
Gravilon launched on March 30, 2015 as a puzzle platformer. The developer posted two small patches shortly after launch — a minor bug fix on July 19, 2015 and a visibility/camera tweak on October 2, 2015. Since then, there have been no further communications, no DLC releases or announcements, no roadmaps, and no indication of planned future content. The store description presents the game as a complete experience with a self-contained story. With no post-launch content cadence, no outstanding commitments, and no developer activity since October 2, 2015, the game appears to have shipped as a finished product with only minor post-launch maintenance.
Evidence
Store description presents gravilon as a complete puzzle platformer with a self-contained story that unfolds through level design — no mention of future updates, DLC, or ongoing content plans.
Patch 1.02r9 — visibility improvements and additional camera zoom setting. Last known developer communication.
Media
Details
Developer
—
Publisher
—
Achievements
—
Platform
Windows, macOS, Linux
Controller
partial support
Steam Deck
Not rated
Players
Single-player
About this game
gravilon is an inventive, thought-provoking puzzle platformer.
Use powerups in each environment, and your own inherent gravity-bending powers, to complete each level.
The levels and game mechanics are designed to encourage exploration and to allow for creative pathfinding — there is no one correct path for most levels, there is only (arguably) the fastest, most efficient route.
gravilon's story unfolds in the background. The level design builds on itself so that the more you play, the more you will learn about your role in the world.
Use powerups in each environment, and your own inherent gravity-bending powers, to complete each level.
The levels and game mechanics are designed to encourage exploration and to allow for creative pathfinding — there is no one correct path for most levels, there is only (arguably) the fastest, most efficient route.
gravilon's story unfolds in the background. The level design builds on itself so that the more you play, the more you will learn about your role in the world.
Last evaluated Jun 27, 2026
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