Idle Evolution
Released Apr 2017
A game combination of genres time-manager / strategy / educational. Simple and addictive whose currency are the atoms and the goal is to have their control and reach the final evolution. God created the world in 6 days... and you?
72% positive · 197 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $4.99
Can't confirm — worth a look
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Evaluation
Idle Evolution launched on April 3, 2017 as a self-contained idle/strategy game with a defined structure: over 200 missions, 118 in-game achievements, and a clear endpoint described in the store page as reaching "the final evolution." There are no DLC listings, no season pass, and no announced future content of any kind.
The developer returned in October 2025 to release two small maintenance patches (Build 35 on October 21, 2025 and Build 36 on October 30, 2025), which updated the game engine, fixed visual bugs, corrected some mission text, and refreshed oxidation state data. These are housekeeping updates to keep an older game running properly — they don't introduce new content or signal any plans to expand the game. The developer's own language in the Build 35 post ("After several years, it was time to spend some time updating everything a bit") confirms this was routine upkeep rather than a new content push.
The game appears to have shipped as a complete, finished product and has received no substantive content additions since its 2017 launch.
Evidence
Store page describes a complete game with a defined endpoint ('reach the final evolution'), fixed content (200+ missions, 118 achievements, 3 difficulty levels), and no mention of post-launch content or expansions.
Build 36: Oxidation states data and related missions updated. A small follow-up to the maintenance pass, with no new content introduced.
Media
Details
Developer
Publisher
NewProject
Achievements
40
Platform
Windows, macOS, Linux
Controller
—
Steam Deck
Unsupported
Players
Single-player
About this game
Making a world is very complicated. You have to combine one atom and then another and another ... until you reach 133,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000
To manage all these atoms you have to know how to use them well; learn to bind and master them. You can't stop evolving.
Your piece of rock will pass through periods, ages and aeons. More and more chemical elements will appear. And all this to make an entity reach its final evolution.
God created the world in 6 days... and you?

GAMEPLAY:
This game is based on the idle/clickers, but was transformed to make it fully active.
Besides the typical options of the time-managers, in Idle Evolution the strategic part has a much more important role.
Throughout the game you will be guided by missions and levels, but it will be up to you to decide when to follow them or your own path.
In short, this is an original and different game, capable of mixing strategy and management with an educational part, without forgetting the addiction its idle base provides.

DURATION:
Playtime: 10 hours (active time)
Speedrun: 7-8 hours (total time: active + idle time)

FEATURES:
-3 difficulty levels.
-More than 200 missions.
-Quiz.
-Minigames.
-A lot of upgrades.
-118 achievements ingame and 40 in Steam.
To manage all these atoms you have to know how to use them well; learn to bind and master them. You can't stop evolving.
Your piece of rock will pass through periods, ages and aeons. More and more chemical elements will appear. And all this to make an entity reach its final evolution.
God created the world in 6 days... and you?

GAMEPLAY:
This game is based on the idle/clickers, but was transformed to make it fully active.
Besides the typical options of the time-managers, in Idle Evolution the strategic part has a much more important role.
Throughout the game you will be guided by missions and levels, but it will be up to you to decide when to follow them or your own path.
In short, this is an original and different game, capable of mixing strategy and management with an educational part, without forgetting the addiction its idle base provides.

DURATION:
Playtime: 10 hours (active time)
Speedrun: 7-8 hours (total time: active + idle time)

FEATURES:
-3 difficulty levels.
-More than 200 missions.
-Quiz.
-Minigames.
-A lot of upgrades.
-118 achievements ingame and 40 in Steam.
Last evaluated Jun 27, 2026
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