Inga Chronicle

Inga Chronicle

Released Jul 2026

A deckbuilding roguelike where real history makes the strongest combos. 200+ cards, 100+ Causal Combos rooted in authentic Japanese history — from Asuka to Bakumatsu. The more you know, the stronger you get.

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Steam $12.99
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Media

Details

Developer
Publisher
RandaWorks
Achievements
13
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

The combos that win are the ones that actually happened.

Inga Chronicle is a deckbuilding roguelike built on authentic Japanese history — from the Asuka period to the Bakumatsu era. Every card represents a real historical figure, policy, or event. Every combo is a real cause-and-effect chain that shaped Japan.

This isn't a game with a Japanese coat of paint. Its content is derived from Japan's national high school curriculum — the same material tested in university entrance exams. The stronger your grasp of historical causality, the stronger your deck becomes.

Example: Land Reform Chain

"Taika Reform" → "Handen-Shuju Law" → "Konden Einen Shizai Law" → "Rise of Shoen Estates"

Causal Combos — History IS the Meta

Play cards in historically accurate sequences or relationships to trigger powerful [Causal Combos].

The deeper your understanding of historical context and causality, the stronger your deck becomes.

Oda Nobunaga's March to Power:

"Battle of Okehazama" → "Battle of Nagashino" → "Incident at Honno-ji"

Hideyoshi's Centralization:

"Sword Hunt" → "Land Survey (Taiko Kenchi)" → "Kokudaka System"

Sonnō Jōi Ideology:

"Rangaku (Dutch Studies)" → "Kokugaku (National Learning)" → "Mitogaku"

The more you know, the more advantage you gain. The more you play, the more you learn.

Key Features

  • 200+ cards — real historical terms, figures, events, and policies

  • 100+ Causal Combos — historically accurate card chains that reward knowledge

  • Roguelike structure — branching maps, shops, events, and permadeath across 7 eras

  • Multiple heroes — Oda Nobunaga, Murasaki Shikibu, and more, each with unique starting decks

  • Exam-grade accuracy — content mapped to Japan's actual history curriculum

  • Learn by playing — understand cause-and-effect, not memorize facts

Who is this for?

  • Deckbuilding roguelike fans looking for something genuinely different

  • History enthusiasts who want depth, not window dressing

  • Anyone curious about Japanese history beyond samurai and ninja stereotypes

  • Players who want their gaming time to leave them a little smarter

Before you know it, you'll be knowledgeable. So go ahead — play.

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