Modulus: Factory Automation

Modulus: Factory Automation

Released Apr 2026

Build, automate, & optimize production lines across sky islands with real spatial constraints. Every production line is an open-ended puzzle: which operators to use, how to route your belts and how to fit your factory into the landscape. Your solutions, like your factories, are uniquely your own.

91% positive · 839 reviews
Not yet
Released, but still in active development
High confidence
Active Development
Not yet
Released, but still in active development
High confidence
Active Development

Where to buy

Steam $17.49 $24.99 −30%
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Evaluation

Modulus: Factory Automation launched at 1.0 on April 2, 2026. Since then, Happy Volcano has maintained a steady and frequent update cadence. Within the first two weeks of launch they added a Free Build Map game mode (April 16, 2026). A major "Patch 5" on May 15, 2026 overhauled the Stamper, added tech tree quality-of-life features, and addressed a range of player-reported issues. On June 25, 2026, the team shipped full mod support with Steam Workshop integration and BepInEx tooling for modders — a substantial feature addition. Bug fix patches continued through July 6, 2026, and a demo update on July 20, 2026 brought it in line with the latest full game version while also celebrating SimFest participation. The developer actively maintains a public Feature Upvote board and regularly credits community feedback as the source for new features. No announcement of future named DLC or expansions has been made, but the consistent, high-frequency cadence of meaningful updates clearly indicates the game is in active post-launch development. The three DLC items (soundtrack, artbook, and Deluxe Upgrade Pack) all shipped on launch day and none are unreleased.
Evidence
Official mod support launched with Steam Workshop integration and BepInEx tooling for modders — a major new feature for both players and creators.
news post · Jun 25, 2026 source content shipped
high
Large 'Patch 5' shipped with Stamper reworks, coolant upgrades, freighter cap increase, tech tree search, and multiple QoL improvements — directly driven by player feedback.
news post · May 15, 2026 source content shipped
high

Content

3 of 3 released · no outstanding content
Released
Apr 2026

Media

Details

Developer
Publisher
Kwalee
Achievements
36
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

Modulus doesn’t hand you the solutions. You’re given a module to produce, how you produce it is entirely your call. Every production line is a puzzle you design yourself: which operators to use, how to route your belts, how to configure each step in the chain. There’s no single correct answer, but there are trade-offs to every choice you make.

The terrain is part of that challenge. Forget vast open plains, Modulus puts you on sky islands with real spatial constraints. Where you place your production lines matters. Working within the confines of the islands, connecting across the gaps, fitting your factory into the landscape rather than sprawling across it, is all part of the challenge of Modulus.

Modulus is a creative sandbox factory simulation where you don’t just solve problems, you design the components that make up the solution. 

Build and automate elegant production systems using modular engineering tools: cut, paint, stamp, and assemble 3D building blocks called modules.

From logic-driven problem solving to free-form expression, Modulus blends base-building, resource management, and thoughtful strategy in a game that rewards both beauty and efficiency. There’s no single solution, only the system you create.

Programmed by the Colony to supply bots with relentless efficiency, your purpose was clear, until a signal from deep space changes everything.

The Grand Neural Network is calling.

To connect, you must construct massive Neural Monuments: vast, intricate structures that test the limits of your engineering, logic, and scaling automation strategies. Caught between your creators and something far greater, you begin to question your programming and pursue a deeper sense of purpose… one module at a time.

No enemies. No combat. No timers.

Modulus offers a relaxing, low-pressure take on factory automation, where experimentation and optimization thrive. Build at your own pace and enjoy the quiet satisfaction of systems that simply work.

Creative Mode

For those who want to build without constraints, Creative Mode offers full access to tools, paint, expanded module sizes, and unlimited resources. There are no objectives just you and the grid. Design voxel art, test complex layouts, or invent something wild. It’s your sandbox.

Modules aren’t just resources, they’re the building blocks of your factory. Each one you craft becomes a visible part of a structure rising in real time.

The more complex the goal, the more intricate your modules must become, rewarding strategic planning, creativity, and system optimization.

Whether you’re solving intricate logistics puzzles or designing the most aesthetically pleasing factory possible, Modulus is built for creative expression. No two factories will look the same,  your solutions, like your factory, are uniquely yours.

Start Simple, Grow Smart

Begin with basic resources and learn the core systems. As your production needs scale, unlock new mechanics, tools, and challenges that deepen your understanding of logic, optimization, and modular design mastery.

Last evaluated Aug 19, 2026
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