Peace, Death!
Released Mar 2017
Peace, Death! is an arcade simulator with difficulties. In this game you play as the Reaper working for your boss, Death, and send clients to Heaven, Hell, or Purgatory.
93% positive · 2,441 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $4.99
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Evaluation
Peace, Death! launched on March 24, 2017 and received one paid DLC expansion — "Hand of F" — on November 22, 2017, which added an endless mode, new catastrophes, clients, quests, and events. That expansion marked the end of new content for this game. Subsequent updates through early 2018 were limited to technical improvements (HD mode, gamepad support, bug fixes), and a larger technical patch arrived in October 2019 to address compatibility issues. The developer's focus then shifted to a sequel, Peace, Death! 2, which launched on October 7, 2021, and later to an entirely new game, TRADESMAN: Deal to Dealer, which entered Early Access on June 18, 2024. Both DLC entries in the store are released, no unreleased content is listed, and the developer has made no announcements of further content for this original game. The last developer communication specifically about Peace, Death! was the October 2019 technical patch. The game appears to have launched as a complete, self-contained experience with one expansion, and development concluded when the studio moved on to its sequel.
Evidence
Peace, Death! Hand of F expansion released, adding an endless mode, new catastrophes, clients, quests, and events — the final content addition to the game.
Developer launched another new game, TRADESMAN: Deal to Dealer, into Early Access — further confirming the studio's focus has been on new projects rather than the original Peace, Death!
Content
2 of 2 released · no outstanding content
Media
Details
Developer
Publisher
AZAMATIKA
Achievements
126
Platform
Windows
Controller
full support
Steam Deck
Verified
Players
Single-player
About this game
Peace, Death! is an arcade simulator with difficulties. In this game, you play as the Reaper working for your boss, Death, in Apocalypse, Inc. You face a challenge: go through a trial period of seven weeks to get a permanent job and advance the interests of your employer.
Features. You need to examine each client's feature to determine his, her, or its fate. There are more features every day and the game becomes more difficult. Your client holds a pistol? Send him to Hell unless he changes his mind and drops weapons. Is your client a hat-lover? Should you send him to Heaven? No, it's not that easy! First, take the hat off, and you might see the horns. Being a demon, killer, or an angel are features, too.
Catastrophes. These are unique events, they're unexpected and rapid, so Reaper is pressed by time. But you must allocate clients correctly to complete a catastrophe, unlock new clients and increase Death's influence! Unlucky pirates, bear influenza epidemic in Siberia, fighting for a free soup - these are only some of the catastrophes.
Events. Each week you will face a new event. The more days you worked, the more events you have. Trainees' phone calls, safes with smuggled goods, undercover agents of Paradox, kidnappers. They all pose some difficulties but help you to become the best in the biz. Why, you can even cook a soup!
Theme Days. Each seventh day is a theme day. You'll choose clients' fate for a unique soundtrack corresponding to the spirit of the chosen theme. Egypt? Certainly! Mother Russia? Nostrovia! Pirate day? Yo-ho-ho!
What else? Horsemen tasks, funny clients' phrases, lots of references and easter eggs, bonuses, penalties, very special clients ó all this will define your future as the Reaper determine the game ending!
Good luck, Reaper!
Features. You need to examine each client's feature to determine his, her, or its fate. There are more features every day and the game becomes more difficult. Your client holds a pistol? Send him to Hell unless he changes his mind and drops weapons. Is your client a hat-lover? Should you send him to Heaven? No, it's not that easy! First, take the hat off, and you might see the horns. Being a demon, killer, or an angel are features, too.
Catastrophes. These are unique events, they're unexpected and rapid, so Reaper is pressed by time. But you must allocate clients correctly to complete a catastrophe, unlock new clients and increase Death's influence! Unlucky pirates, bear influenza epidemic in Siberia, fighting for a free soup - these are only some of the catastrophes.
Events. Each week you will face a new event. The more days you worked, the more events you have. Trainees' phone calls, safes with smuggled goods, undercover agents of Paradox, kidnappers. They all pose some difficulties but help you to become the best in the biz. Why, you can even cook a soup!
Theme Days. Each seventh day is a theme day. You'll choose clients' fate for a unique soundtrack corresponding to the spirit of the chosen theme. Egypt? Certainly! Mother Russia? Nostrovia! Pirate day? Yo-ho-ho!
What else? Horsemen tasks, funny clients' phrases, lots of references and easter eggs, bonuses, penalties, very special clients ó all this will define your future as the Reaper determine the game ending!
Good luck, Reaper!
Last evaluated Jun 27, 2026
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