Red Rope: Don't Fall Behind

Red Rope: Don't Fall Behind

Released Jul 2016

Red Rope is a terrifying, enigmatic adventure for 1 or 2 players who want to test their bond. Explore the Labyrinth, get acquainted with its bizarre inhabitants, its secrets and its rules. Face enemies, traps, puzzles, and ferocious bosses. Only the best will find the way out and become heroes.

85% positive · 120 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $7.99
Can't confirm — worth a look
We couldn't confirm these stores carry this game.
Green Man Gaming Steam key Search IndieGala Steam key Search
Prices in USD, as listed by each store.
Buying through an affiliate store helps support the site

Evaluation

Red Rope: Don't Fall Behind launched on July 21, 2016 as a complete, self-contained local co-op game. The developer's post-launch activity for this title was limited to two minor patches in June 2017 (updates 1.9.1 and 1.10.0), both of which addressed small bug fixes and added cosmetic community rewards (custom in-game characters for players who completed the game). The last communication specifically about Red Rope was on June 20, 2017. Since then, the developer's news posts on this channel have been exclusively about other projects: Die Young (2019), SuperTotalCarnage! (2022), Vorax (2023–2024), and a new project called No Clean Start (announced January 22, 2026). None of these posts reference any future content for Red Rope. The store description presents the game as a finished, feature-complete experience with a defined scope (100+ levels, 5 bosses, a clear exit goal). There are no DLC listings, no roadmap posts, and no announced future content of any kind. The game launched as a finished product and received only minor maintenance before the developer moved on to other titles.
Evidence
Developer announced an entirely new, unrelated project (No Clean Start), with no mention of Red Rope.
news post · Jan 22, 2026 source development ending
medium
Update 1.10.0 delivered minor fixes and optimization — the last developer communication specifically about Red Rope.
news post · Jun 20, 2017 source development ending
medium

Media

Details

Developer
Publisher
IndieGala
Achievements
47
Platform
Windows, macOS, Linux
Controller
full support
Steam Deck
Not rated
Players
Single-player · Multiplayer · Co-op · Local/Split Screen

About this game


Red Rope: Don’t Fall Behind is an allegorical local co-op game: the two protagonists are the archetypal couple, united by a rope that represents their bond.
Their link has a double meaning: it surely is a restriction, a promise, a limit to their liberty, but it is also an alliance, a pact, a synergy.
Without their link, the rope, they wouldn’t be able to survive the insidious labyrinth in which they move, they would be defenceless facing the macabre presences that torment them, they would be indiscernible from the roaming shadows they themselves sacrifice to strengthen their bond.
The labyrinth is a cosmological representation, a mandala, where every area, every enemy, every value and every geometry has an intentional symbolic placement.
What the players have to face is an initiatory journey in search of the key that opens the exit door.
An arduous and difficult challenge, a cathartic ritual, that only the most valiant players will be able to carry out, players with a special elective affinity.

Key Features:


  • Play with a friend or try alone. It won’t be easy either way.
  • You are trapped in a labyrinth: more than 100 hand-designed levels full of tension, action and mystery separate you from the exit.
  • The rope is the only weapon at your disposal.
  • Battle dozens of unpredictable enemies, learn their moves and plan yours. No tactics means death.
  • Solve puzzles: carefully observe and exploit the many mechanisms.
  • Discover a world packed with symbols to decipher and bizarre inhabitants.
  • Defeat 4 minibosses and 5 bosses on the path to triumph.
  • Climb the global chart but beware: every action has consequences.
  • The game continues beyond the screen: communication and complicity are paramount.
  • At least 10 hours of gameplay. Or 100 if you are not up to the challenge.
  • A true hardcore experience: only a few will succeed.
Last evaluated Jun 27, 2026
Something about this evaluation looks wrong Report illegal or harmful content