Sorry, James

Sorry, James

Released Nov 2017

JAMES_GARNER zEiaQe@z1l3

79% positive · 853 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Prices in USD, as listed by each store.
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Evaluation

Sorry, James launched on November 10, 2017 as a self-contained story-driven puzzle game. The store description presents it as a complete experience: roughly 50 levels offering 3–6 hours of gameplay, a defined narrative arc, and no mention of additional content, expansions, or post-launch updates. There are no DLC listings of any kind. The developer's news feed, spanning 50 posts across several years, contains zero posts about new content, patches, or updates for Sorry, James itself. The 2 major_content posts and 3 announcements in the feed all relate to other games in the publisher's catalog — specifically Anomaly Hunter and The Big Journey — rather than this title. The developer (operating first as Konstructors, then rebranded as Hook Games by July 2020) has clearly moved on to new projects. The last meaningful communication touching this game's channel dates to 2021, and even that post was exclusively about Anomaly Hunter. The game appears to have shipped as a finished, standalone product with no post-launch content cycle ever established. There is nothing outstanding or undelivered.
Evidence
Store description presents a complete, self-contained game: ~50 levels, 3–6 hours of gameplay, a finished narrative. No mention of planned DLC, updates, or additional content.
description · Nov 10, 2017 source development ending
high
Developer announces they have rebranded from Konstructors to Hook Games and are working on a new game (Anomaly Hunter). No mention of any updates or new content for Sorry, James.
news post · Jul 17, 2020 source development ending
medium

Media

Details

Developer
Publisher
Hook Games
Achievements
10
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

You are James Garner, a security engineer at Mantis Corp., a leading tech company in weaponry field. You got a usual task to decrypt company files. Unusual is that these files contain bizarre chat. Things become weirder when you realize that your job is to “hack love story.”

Why is this so important for Mantis?
What can be hidden in someone's conversation?
What will you risk to find out the truth?

Sorry, James is non-linear story-driven puzzle game which takes unusual step on storytelling. You will discover plot through dialogues of two strangers and learn a tale about James, whose role is to decrypt files containing that chat. Along with creepy thriller and conspiracy atmosphere, there is the unique game mechanic that reminds mix of Sudoku and Minesweeper-like gameplay.

Features

  • STORY. Witness non-usual storytelling, which revolves around hacking a love story.
  • DIALOGUES. Based on a chat with real people, psychology researches, and real-life conversations.
  • VISUAL. Dive into office atmosphere with elements of a thriller in retro style graphics.
  • GAMEPLAY. Unique puzzle experience mix inspired by Sudoku and Minesweeper.
  • LEVELS. Half a hundred levels that will satisfy both hardcore and casual players with up to 3-6 hours of gameplay.

Languages

  • English
  • Chinese
  • Russian
  • Ukrainian
  • Spanish
  • Portuguese
  • Turkish
Last evaluated Jun 27, 2026
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