Subway Builder

Subway Builder

Released Jul 2026

Subway Builder is a hyperrealistic transit simulation game. Build a new subway system from the ground up while dealing with real-world constraints and costs. Craft the subway system your city deserves.

60% positive · 429 reviews
Not yet
Released, but still in active development
High confidence
Active Development
Not yet
Released, but still in active development
High confidence
Active Development

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Steam $39.99
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Evaluation

Subway Builder launched on July 17, 2026 and has since received three substantial content updates in rapid succession. Version 1.5.0 (July 28, 2026) delivered a major pathfinding rewrite, offline mode, and new simulation features. Version 1.6.0 (August 7, 2026) added Paris, Lyon, Marseille, and Dublin, along with a complex fare system and extensive modding improvements. Version 1.7.0 (September 2, 2026) added six Japanese cities (Tokyo, Osaka, Sapporo, Sendai, Hiroshima, Nagoya), a new light rail transit type, blueprint saving, fare zones, and dozens of improvements and bug fixes. Each update has also expanded the modding API, suggesting the developer is actively building out the platform for long-term community engagement. The cadence of major updates — roughly every 10–14 days since launch — is unusually fast and consistent. The developer has not announced that content development is winding down, and the pattern of city additions in particular (US cities at launch, UK/French/Irish cities in 1.6.0, Japanese cities in 1.7.0) suggests further regional expansion is likely underway. No specific future content has been formally announced, but the sustained pace of major releases places the game firmly in active post-launch development.
Evidence
Version 1.7.0 shipped adding six Japanese cities, a new light rail transit type, blueprint saving, fare zones, and dozens of features and improvements.
news post · Sep 2, 2026 source content shipped
high
Version 1.6.0 shipped adding Paris, Lyon, Marseille, and Dublin, plus a complex fare system, new UI panels, and extensive modding API expansions.
news post · Aug 7, 2026 source content shipped
high

Media

Details

Developer
Publisher
Borough Studio
Achievements
71
Platform
Windows, macOS, Linux
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

Subway Builder is a hyperrealistic transit simulation game built using live data from US, UK, Irish, French, Swiss, New Zealand, and Japanese cities.

Real-World Passenger Simulation

Millions of commuters are generated from Census and Redistricter data and simulated using the same pathfinding algorithms you use on your phone. Your job is to design a route network that gets the most people to their destination as fast as possible. Juggle station placement, transfer dynamics, and train frequency to maximize ridership.

In-Depth Analysis

Explore how individual commuters weigh tradeoffs between  wait times, transfers, income distribution, delays, and more, to pick their commute. Understand which routes, stations, and trains your commuters take and use that information to optimize your network.

You must also find the right balance between cost and time using this analysis. Too many trains on a line or an overcrowded station may cause delays or disruptions.

Authentic Data

The US, UK, Ireland, France, Swiss, New Zealand, and Japanese census records home and workplace locations. The game generates millions of commuters with homes from that and then uses a distance-based gravity model to assign them all workplaces. They're also assigned times to leave to/from work in a distribution similar to real life. Please note that a broadband connection is required to maintain the real data used by the game.

This decision is then made based on how long each commute method takes, how much it costs, and the value of their time (different commuters can have different incomes).

If they decide to take the subway you can follow their commute (and thousands of others simultaneously) as they get to work. If a train is delayed or cancelled, it will affect their commute and future commuters will take that into account.

College and airport commuters are also simulated and they behave differently since they have different income distributions and commuting times. Federal data is used for college student counts and FAA data for airports.

Current cities in Subway Builder include: Atlanta, Austin, Baltimore, Boston, Charlotte, Chicago, Cincinnati, Cleveland, Columbus, Dallas, Denver, Detroit, Honolulu, Houston, Indianapolis, Miami, Milwaukee, Minneapolis, New York, Philadelphia, Phoenix, Pittsburgh, Portland, Salt Lake City, San Diego, San Francisco, Seattle, St Louis, and Washington in the US. Birmingham, Liverpool, London, Manchester, and Newcastle in the UK. Paris, Marseille, Lyon, in France. Tokyo, Osaka, Nagoya, Sapporo, Sendai, Hiroshima, and Nagoya in Japan, Geneva and Zurich in Switzerland, Auckland and Wellington in New Zealand, and Dublin in Ireland.

Last evaluated Sep 17, 2026
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