Sultans Revenge

Sultans Revenge

Released Aug 2026

Survive endless Ottoman hordes, auto-fire evolving weapons, and climb a branching map to the Vizier's throne. A pixel-art bullet-heaven roguelike with 11 weapons (each with a unique evolution), 28 artifacts, and a Bazaar full of permanent upgrades.

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Pending
Released · Awaiting evaluation

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Steam $4.99
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Media

Details

Publisher
Wagenlight Games
Achievements
14
Platform
Windows, macOS
Controller
partial support
Steam Deck
Not rated
Players
Single-player

About this game

The Sultan's palace burns. Only you stand between the realm and the horde.

Sultans Revenge is a pixel-art roguelike that combines the auto-battler horde survival of Vampire Survivors-style games with a branching, Slay the Spire-style map. Every run takes you through a hand-crafted network of combat, elite, merchant, event, and treasure nodes — each one a real decision — before you face the Vizier himself in a full boss encounter.

Your weapons fire on their own. Your job is to move, dodge, and choose the right upgrades at the right moment as the horde grows thicker and the arena grows more dangerous.

Fight your way through waves of Ottoman-themed enemies — peasants, guards, and elite champions — using scimitars, war bows, cannons, whirling dervishes, and more. Pair the right weapon with the right passive and unlock its evolution — all 11 weapons in your arsenal can transform into something far more powerful than the sum of its parts.

Collect artifacts, not just stat sticks. 28 artifacts (several with rare legendary variants) reshape how you play a run, not just how hard you hit.

Between runs, retreat to the Bazaar — spend the gold you've earned on permanent upgrades, take on rotating daily quests, unlock new starting weapons and artifacts, and track your progress in a full in-game collection log and achievement list.

Features:

  • 11 weapons — every one with its own unique evolution — 12 passives, and 28 artifacts (with legendary variants)

  • A branching, procedurally varied node map — every run is a different path

  • Full boss fights and distinct Elite mini-boss encounters with their own mechanics

  • A persistent meta-progression Bazaar hub between runs

  • Daily quests and run mutators for extra challenge and replayability

  • Achievements and a complete in-game bestiary/collection glossary

  • Multiple save profiles

  • Full gamepad support alongside keyboard & mouse

  • Complete English and German localization

  • A hand-crafted Ottoman Empire pixel-art aesthetic — no generic fantasy skins

One more run. One more Bazaar upgrade. One more shot at the Vizier's throne.

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