Tex-Mechs
Released Feb 2020
Pilot a mech through the barrens of Texas and fight off the threat of an insect horde. Tex-Mechs was made by students at SMU Guildhall.
90% positive · 215 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to get it
Free on Steam
Evaluation
Tex-Mechs is a student project developed by a small team at SMU Guildhall over a 16-week academic development cycle. The store description explicitly states: "Additional development to extend the game is not currently planned beyond its academic completion." This is a direct developer statement confirming the game launched as a finished product with no post-launch content planned. There are no DLC listings, no post-launch updates, and no roadmap of any kind. The game is complete as shipped on February 21, 2020.
Evidence
Store description explicitly states: 'Additional development to extend the game is not currently planned beyond its academic completion.' The game was built by a student team over a 16-week development cycle.
Short description confirms the game was made by students at SMU Guildhall, consistent with a one-time academic release.
Media
Details
Developer
Publisher
SMU Guildhall
Achievements
—
Platform
Windows
Controller
full support
Steam Deck
Verified
Players
Single-player
About this game
Tex-Mechs is a first-person, single-player, action-adventure mech shooter where you fight to reclaim the insect-infested wastelands of the alien colony, New Texas. Riding your ranching mech repurposed for combat, you battle alien hoards of insects that are determined to destroy you and your fellow settlers.
Key Features:
- Bash, stomp, ignite, and squish hoards of massive bugs with your mech using 3 distinct weapons: repeater pistols, flame throwers, and combine launchers
- Battle soldiers, grunts, and mutated bugs as they try to destroy you and your fellow colonists
- Cell-shaded art style set on an alien colony
- Original music
Notes:
- Tex-Mechs is published by SMU Guildhall and developed a small student team at SMU Guildhall over a development cycle of 16 weeks.
- Additional development to extend the game is not currently planned beyond its academic completion.
- Learn more at
Last evaluated Jun 26, 2026
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